These videos are a preview of a new deck (Mythic) I will be talking about in the TCGPlayer column this week.
I actually have a third (versus an interesting Eldrazi Green Ramp with Mimic Vat) exporting right now… But I am going to bed.
Enjoy!
Mythic v. Pyromancer Ascension:
Mythic v. B/U Control:
LOVE
MIKE
5 comments ↓
This list seems solid, a reasonable hybrid of control and ramp that can jostle for tempo against either (at least over the short run) and has a great shot at winning jace battles.
However, your advantage against control is your mana acceleration and ability to win jace battles, so I really dislike ascension main deck. Have you tested spell pierce? it should fulfill the same role (beating control in the early game) while not being dead against ramp and conditional against red burn, particularily protecting your mana critters, which should be very important against red, when all you really want is a quick fatty.
Your tectonic edges might be greedy, 4 in a 3 color deck with one and two drops and WW, GG, and UU costs seems pretty ambitious
Why primeval titan? It’s good in ramp because it just snaps boards in half. But in mythic, I don’t really see its purpose. Sure it gets manlands, but after resolving a 6/6, do you need more mana sinks and beaters?
Frost titan, however, should be huge. Your deck is fast enough for it to serve as mana denial as well as threat suppression and beating face, and could even come down at the same time as ramps titans, and so your frosties may be the best in the format…but they’re not there. Or wurmcoil engine? Most titans just seem better than primeval in your deck; just because it is a top 10 card doesn’t make it top 10 in your deck. Also, baneslayer looks pretty sick. 3rd turn baneslayers are pretty solid.
Digging the sideboard, but DOJ might be awkward against beatdown because it seems like you need the speed that acelerators give you. Oust? journey? Oust seems great because you just need time and it just costs one, so you can fit it in on explore or cobra turns
Anyways, I apologize for the rant, but the deck seems quite good and I’d love to see it do well going forward.
Definitely better than turboland
A’ight, so we take the Wave deck. Sub up turn one mana guys – whatever. Sub up Sun Titan & Gideon for the Frost Titans as backup bombs if Primeval isn’t drawn – debatable, but whatever. Dropping Waves, though, is a big change in that it lets you head boldly toward the mainstream with 4packs of Preordain and Mana Leak, Explore strongly replaces Overgrown Battlement except against Kuldotha Red.
You gain manlands and Ascension, lose near-reliance on Primeval Titan for execution of the deck’s plan, but also lose explosive potential.
Overall, feels like a stepping stone, not an end in itself.
New Deck, a Preview, etc….
Your story has been summoned to the battlefield – Trackback from MTGBattlefield…
ey mike, can we see some aggro matchup videos. i’m pretty confident on the mid range and control matchup. just wanna see how it stacks up against fast decks.
“I actually have a third (versus an interesting Eldrazi Green Ramp with Mimic Vat) exporting right now…”
Eldrazi videos?
🙂
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