Mythic v. R/W

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#1 revan on 11.29.10 at 12:38 am

I would have bashed that second koth on the first game, all planeswalkers offer some sort of tempo advantage, so killing it as fast as possible is always a priority for me. ^_^

#2 Alash on 11.29.10 at 7:54 am

Retrospective analysis is just that, retrospective, so take the following cum grano salis.

But I’ve played enough with Koth to realize that it’s not his first two abilities so much as the threat of going ultimate that really puts him over the top. There’s like an emblem lying in front of you that says “Protect Koth for two turns: Win the game”, and so being in the receiving end of that I’d kill him now rather than later. In the given situation, you even got to keep up Tectonic Edge and threaten to have Mana Leak / Negate. Killing Koth would have put you firmly in the role of control, whereas Sun Titan gave him that role. You played to his outs, and unfortunately he had one at the ready.

I’m digressing, but your opponent’s deck looked quite interesting. A friend of mine swore by RW Valakut Control back in M11 Standard, and although it kind of pales in comparison with the green variant, it could be interesting to explore the possibilities of a second visit to that archetype.

#3 trevor.isham on 11.29.10 at 8:18 am

Smashing Koth with the Colonnade is the better move as Sun Titan is fairly easy for any white mage to remove and you have to think that Koth is one of the bigger threats in his deck. Therefore being able to take out the Koth without losing a single card seems to be a good deal. The Titans are so strong because of their enters the battlefield ability, so when you cast them and are not able to take advantage of this ability it makes them much worse…Of course this is all in hindsight, but in general I remove a planeswalker every chance I get and I try to only cast Titans when I get maximum value. The max value on Titans is usually only an issue with Sun Titan btw as all of the others effect the board state no matter what cards you or your opponent have played, while Sun Titan is only effective based on what has already happened in the game to that point.

#4 MTGBattlefield on 11.29.10 at 3:38 pm

Mythic v. R/W…

Your story has been summoned to the battlefield – Trackback from MTGBattlefield…

#5 Hutch on 12.06.10 at 6:11 am

Hey mike, love allthe great deckbuilding you do. Especially that you give us every idea and not just the few that make the big time.
I wad hoping in honour of worlds coming up we could get an extended pyromancer list including some sideboard options. Id like to play it online and its just not quite cutting it in standard. Also any thoughts on some standard changes to help with valukut and vampires. Maybe a couple mainboard calcite snapper.

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