Entries Tagged 'Decks' ↓

The Pros and ConMen of Building Your Own Mulldrifter

So sorry for the bait-and-switch recently of mad updates followed by the lull the last couple of days (for anyone reading this, that is — which means you, if you are reading this)… Especially the short-lived / zoink! of the hilarious-but-tragic tale of How I Missed My Flight to the Star City Open (no, no don’t bother — it’s still gone).

Interlude:
One of my all-time favorite songs, originally recommended by Joshua Ravitz, and previously embedded on this here blog(sphere):


[He’s Gone]

Originally I wanted to post How I Missed My Flight to the Star City Open on Friday night, ideally from the airport, in order to create a furor and fever across the Internet… Only to triumphantly appear on camera on Saturday morning, next to my man Joey Pasco.

For no reason whatsoever:


Just putting it out there.

No, Evan didn’t *ahem* bite when I asked if SCG would reimburse my $50 change fee for, you know, missing the original flight that they had booked for me.

It is actually possible that I will release some audio-only version of the events, as Joey could not contain himself [so great was the hilarity] when I read it out loud, and even attempted to immortalize the above by photo-stalking YT from our hotel room as I read the tearful tale into… the iPad mic which I had my hand over.

Listening to @fivewithflores record an audio version of his n... on Twitpic
Pics or it didn’t happen. Happened.

The objections from @chicgrit (previously @craftyK) and @famousPJ got me to pull it down; the story — as written — seemed too negative (keep in mind these are nicer people than I am)… But it is possible that with different vocal inflection everything would fall into place like Dominoes. Written and spoken words can be quite different. The anger and violence that you might imagine reading my telling you to…

“Shut up.”

Can be quite different from Elaine from Seinfeld’s trademark ejaculation, even as she shoves a larger man in the chest.

We’ll see.

None of that has anything to do with today’s actual topic, though; which is the politic delta between Think Twice in Standard versus Caleb Durward’s re-adoption of vanilla Counsel of the Soratami, Divination.

U/B Control, by Caleb Durward

2 Grave Titan
8 Island
9 Swamp
1 Spellskite
1 Karn Liberated
3 Dismember
2 Victim of Night
1 Tribute to Hunger
4 Snapcaster Mage
3 Liliana of the Veil
1 Doom Blade
2 Divination
4 Drowned Catacomb
1 Dissipate
2 Consecrated Sphinx
1 Go for the Throat
3 Black Sun’s Zenith
1 Solemn Simulacrum
3 Nihil Spellbomb
4 Darkslick Shores
1 Twisted Image
1 Skinrender
2 Mana Leak

Sideboard:
SB: 2 Sorin’s Thirst
SB: 3 Azure Mage
SB: 2 Spellskite
SB: 2 Surgical Extraction
SB: 2 Flashfreeze
SB: 1 Dissipate
SB: 1 Black Sun’s Zenith
SB: 1 Negate
SB: 1 Volition Reins


Divination is a comically-low penny on Amazon.

Anywho, the default in the format is Think Twice; and for the most part, Think Twice + Forbidden Alchemy. You will sometimes even see three copies of Think Twice / four copies of Forbidden Alchemy; this can happen. Caleb Durward, with his brilliant B/U anti-creatures control deck opted to develop his board (or stunt his opponent’s board) with his first couple of mana, rather than “merely” sculpting his hand. He played neither.

Caleb is quick to make the point that you get an actual two cards for three mana with Divination, rather than two cards for five mana with Think Twice. And of course you can “build your own Mulldrifter” with Snapcaster Mage + Divination, which is great (though this Mulldrifter requires a preexisting Divination, is only 2/1, and doesn’t fly). His arguments are strong and probably fit for his deck style; perhaps most compellingly, Caleb only spent two slots on Divinations where most B/U or Solar Flare-style decks gobble up 6-8 slots on hand-sculpting Flashback card draw.

Obviously there are potential arguments for either card.

Just a couple of points to make from the Devil’s Advocate side (BTW I qualified for US Nationals the last time I played with Divination [Cougar Town], but this Saturday I intend to play with the full eight Think Twice and Forbidden Alchemy):

  1. There is no loss of mana when you are playing against another control deck. That is, you can do nothing with two mana in a Divination deck (you have no play), or you can play the front half of a Think Twice; there isn’t much difference. At the point you pay the back half of the Think Twice or you tap out for Divination on your third turn (which you probably wouldn’t do in a world of Liliana of the Veil), you haven’t actually been forced to back up the three-versus-five difference on the two spells.
  2. This is a not-irrelevant point, and one of the things that has always made Think Twice so compelling for me, personally: It is a legitimate Xerox cantrip. Think Twice is a one- or two- (in this case two mana) mana cantrip that can help you hit your land drops. Whatever other virtues Divination has as a self-contained spell, it lacks this one. There are lots of reasonable two-land hands you can keep with removal spells and a Think Twice, etc. Divination doesn’t always get you there.

So… All mad respect to Caleb for producing another out-of-the-box implementation of available cards (and of course a happy high five for Top 8 on Saturday).

Further thoughts on Think Twice and Divination? Comment below (if you dare).

LOVE
MIKE


Kara

Xerox’ing Snapcaster Mage

Snap-keep Snapcaster Mage?


I actually just bought my Snapcaster Mages from Amazon, partly due to the prices being better than any of the usual sites I have bought from in the past, partly because it looks like the prices elsewhere are going up elsewhere.

Anyway, I was surprised at how few comments there were RE: the two Snapcaster Mage / Twisted Image deck I posted last week.

From 10/22/2011:

2 Batterskull
2 Spellskite
4 Sword of Feast and Famine

3 Dismember

2 Consecrated Sphinx
4 Delver of Secrets
4 Gitaxian Probe
4 Invisible Stalker
4 Mana Leak
4 Snapcaster Mage
4 Twisted Image

23 Island

My thinking around this kind of deck was that Mono-Blue Illusions was pretty good at last season, and it lost only Spell Pierce. Spell Pierce is kind of fungible. Okay, it also lost Renegade Doppelganger, but adding in Snapcaster Mage (snap-keep him) makes for a +EV swap.

Mono-Blue Illusions was already good enough for Top 16 at the TCGPlayer $75,000 Championship (and a Star City Game Open Series event at the same time)… To me it stood to reason that with everyone else losing cards like Squadron Hawk, Lighting Bolt, and Goblin Guide, we could just slide right in with same-sies (but snap-keeping the upgrade).

I think the people who have had erratic results with Illusions may be suffering from the “no Phantasmal Dragon” syndrome; that is, their deck lists have no Phantasmal Dragons. Phantasmal Dragon seems pretty great to me. I mean, sure, it dies to Dismember… But if it is dying to Dismember there isn’t even any Phantasmal drawback going on.

I wanted to try a non-Illusions route myself, but I can honestly see playing at Phantasmal Dragon even if I don’t have Lord of the Unreal in my deck (let alone the various Bears and so on). I think a 5/5 flyer is just pretty good (though it might be bad against the current crop of Green three- and four-drop Transform permanents); that said, as you can see I didn’t play any kind of Illusions in the above deck.

At this point, if people are going to insist on playing Werewolves, I think I am actually going to play Ponder. We can go very Comer-Xerox and cut a lot of lands if we don’t stray from basic Island, for instance…

3 Sword of War and Peace

3 Dismember

4 Delver of Secrets
2 Dissipate
4 Gitaxian Probe
4 Ponder
4 Invisible Stalker
4 Mana Leak
4 Snapcaster Mage
3 Stitched Drake
4 Twisted Image

21 Island

Instead of going Phantasmal-linear I decided to pick all good evasions guys; in theory good Swordsmen. Snapcaster Mage doesn’t fly or sneak on by, but he provides the deck a mite of card advantage.

I am thinking about switching to Sword of War and Peace for a couple of reasons… 1) Todd Anderson played a deck about the same route this past weekend, and I can see being murdered by 1/1 White flyers on defense; and 2) this kind of a deck doesn’t really want to play for very long. Sword of Feast and Famine might be disheartening, but Sword of War and Peace actually kills the opponent much faster. Especially considering the Red Deck finals of the last Star City Open, I think a healthy respect for the Red is in order.

To that end… Stitched Drake. This card seems so good. I can see trading my Delver of Secrets for a Stromkirk Noble just so I have fodder to play Stitched Drake. Seems like a great topdeck after an attrition fight. It is like a Dragon where you can leave up Mana Leak mana.

What’s not to love?

Thoughts?

I have been making an effort to draw every day, and I am going to be posting my sketches and (hopefully someday) some finished stuff here on my blog. Guess what? It’s my blog and I can do whatever I want!

Even when I thought I was going to become a famous comic book artist, I never really played with colors. This one-two is one of my first attempts, ever.

The subject is an old lady doing yoga… You know, to mix it up from babes in evening dresses and / or essentially half-naked male superheroes with giant fish-packages.

Yoga-sketch:

Yoga-colors:

LOVE
MIKE

Napster and Namor

Marshall Sutcliffe (@Marshall_LR of Limited Resources and one of the nicest people you will ever meet in the Magic podcasting community) has been asking me about… Believe it or not… Napster!

Marshall makes the reasonable point that Napster is a deck that we talk about a lot (myself, BDM, and so on)… But only really longtime readers know what the hell a Napster is. So… Here is the rundown, only eleven years after the fact. Briefly, we will go over:

  • The Deck
  • The Name
  • The Tournaments
  • The Pedigree
  • The Plan(s)
  • … and Namor

The Deck
… As Jon Finkel played it (to the 2000 US National Championships win):

The Name

At the time, Napster (the “real” Napster) was the industry leader in music sharing; instead of legally downloading music via iTunes or Amazon.com, less scrupulous young people would login to Napster and download the songs they wanted that had been uploaded by different less scrupulous young people. You could pretty much get whatever you wanted without having to pay for it, therefore.

Brian Kibler came up with the deck name.

The deck that would eventually [also] be called Napster could go and get whatever it wanted thanks to playing Vampiric Tutor (we’ll get into more on how that worked in a future section).

The Tournaments
In the Spring of 2000 The Magic Dojo was pretty much a sinking ship. However they were still paying me (and a couple of other people) so we would still show up for work. We would do some work, but the onetime dreams of dotcom IPO millions were a thing of the past.

So while updating our resumes, one of the things we did was play lots and lots of Standard.

The Magic Invitational that year gave us a great set of gauntlet decks; and because I am forbidden from looking things up, I won’t… But I think our gauntlet was a Blue deck played by Zvi Mowshowitz some kind of Rebels deck played by maybe Chris Pikula or Darwin Kastle, and a StOmPy deck played by Patrick Chapin. There were also some combo decks (for example Sabre Bargain).

We played lots and lots of Standard and had quite a few good decks we could play.

At the time, BDM was innovating the tournament scene with the Grudge Match (which he resurrected just this past weekend), and we had weekly Standard at Neutral Ground, therefore. Awesome decks like Replenish were coming out at the same time, and the Grudge Match gave rise to ZevAtog the next year (for those of you who don’t know about ten year old decks these were the CawBlade and so on of the age).

I decided to play what Napster was in a Grudge Match qualifier and won it, beating Ben “Manascrew” Murray in the finals. US Regionals was soon after and I played it there, too.

In Regionals I qualified, losing a total of three games (two of them in the Top 4, and one in the Swiss). Both my losses were based on errors. In the Swiss one I had my opponent completely locked down with Agonizing Memories and no creatures in play; I made him put a land and Lin-Sivvi on top of his deck, and the turn he played her out, I ran Vampiric Tutor to get my Eradicate… Which wasn’t in the deck. I had no way to directly kill Lin-Sivvi with the amount of mana I had in play and he got a Protection from Black creature and killed me with it.

Obviously I won the next one.

Eventual Champion Sayan Bhattacharyya beat me in the Top 4 at a point when we didn’t yet have Stromgald Cabal. Stromgald Cabal (main deck) put our Replenish matchup to about 75% (it was about 45/55 in favor of Replenish at Regionals)… I messed up on an Unmask and Sayan beat me after 100 turns of do-nothing (hiding behind Circle of Protection: Black).

After qualifying at Regionals, I hooked up with Jon Finkel and the OMS brothers for US Naitonals testing, and we did exactly one session of Standard. I brought my Black deck and Jon and Chris Pikula played 3-4 different decks against me. We were a slight dog to Blue but beat every other deck by a margin of 70% or greater; as he does, Jon said it would be pointless to play any other decks and thus elected to prepare exclusively for Limited.

Jon won the Limited portion of Nationals that year, famously beating Mageta, the Lion with a “mere” Wandering Eye.

Pro Tip: If you give Jon Finkel perfect information, he will beat you, even if you have an unlimited number of Wrath of Gods.

The Pedigree
Jon used Napster to win the 2000 US National Championship, including one of the most lopsided finals matches of all time (versus Chris Benafel). Benafel was thought to have the dominant matchup with Mono-Red land destruction, but Jon beat him 3-0, after beating him badly in the Swiss as well.

Here was a typical Finkel opening draw against the Mono-Red deck:

Swamp,
Dark Ritual,
Dark Ritual,
Dark Ritual,
Persecute,
Skittering Horror

Things to keep in mind:

  1. Red had no Lightning Bolt at the time.
  2. Jon’s play on turn two was a Rishadan Port

This leads us reasonably-ish into…

The Plans
Napster did lots of different things well, but the main awesome sauce was its twofold dominance as a Vampiric Tutor deck and a Yawgmoth’s Will deck. Unless the opponent was playing a Morphling deck, you could pretty much just play Vampiric Tutor and win the next turn. The game might not be over, but the opponent would be more-or-less incapable of winning.

For example, you could play Vampiric Tutor for Engineered Plague against Elves. Could they win? Maybe. But not before you killed them with Thrashing Wumpus and Skittering-something.

You could get Stromgald Cabal (tap to counter a White spell), and a Replenish deck would need eight mana before it could do anything productive. Zvi, Sayan, and Don Lim eventually figured out to play Ring of Gix to tap Stromgald Cabal, but up until that point, it was a pretty firm soft lock.

All the decks in the format would fold to some kind of Vampiric Tutor. Frank Hernandez (Jon’s Top 8 opponent at Nationals) complained that his StOmPy deck was up against “nine Perishes” in Game One… As above, Jon had more Perish action in his sideboard.

Yawgmoth’s Will is maybe the most powerful Magic card of all time… and they let us play four. No, I don’t know why more people didn’t play it. In Napster the routes to card advantage should be pretty obvious (smash guys, re-buy creature removal), but when you start doing stuff like using your Dust Bowl so you can re-buy a land, plus popping Vampiric Tutor from the graveyard to get your next Yawgmoth’s Will… The deck was easy to win with at 25% efficiency (again, Vampiric Tutor auto-beat almost every deck)… But there was significant room for mastery.

Subtly, Unmask (a Black pitch spell) was there to help you get rid of cards like Perish when off-matchup.

… And that’s about it.

I could write about Napster, um, forever, but I’ll leave it at that. Basically a deck with potentially fast threats (turn one 5/5), more card advantage than anyone else (Yawgmoth’s Will), and the ability to beat almost any deck with one spell.

I leave you with some sketches I did of the King of Atlantis yesterday:

Scribbles:

Slicker:

LOVE
MIKE

Coming Soon:
“The Now-Famous Supermodel NipSlip Incident of 1995” (and associated shenanigans)

Complete Innistrad Review (and other housekeeping)

Somewhat Fake-tacular (though, for those who haven’t consumed DI, DI-content-filled) update today.

At the end of last week I did essentially a FULL REVIEW OF INNISTRAD (more or less every card, more or less)… Over at Top 8 Magic with the Pro Tour Historian Brian David-Marshall.

So if you haven’t downloaded the five parts (one for each color, with goofball stuff bundled into Red), hop on over to the first-ish [and still best!] Magic podcast’s home for all of that jazz. Warning: I don’t know if BDM and I actually understand / understood how Tree of Redemption works… But it’s all a riot anyway / five hours or so of good-natured awesome sauce over there:

Local Awesome Sauce

You may have noticed that we went from “not updating for months” to “updating more or less every day” (more or less) over the last week or two [yes, I took the weekend off]. So for those of you who missed what went on last week, here are some helpful helpings:

You Make the Play is (historically, analytics-wise) the most popular kind of update I do on Five With Flores, and this one was pretty hip, too. Expect an article-length, relatively in-depth follow up on that one tomorrow-ish. You can still weigh in on the Facebook Social Plugin (or comments) here.

Speaking of the Facebook Social Plugin, no idea what is going on there so far. It seems like it splits into Parallel Lives and creates two different comments sequences for each post. No idea why the heck it does that, but it is making me turn green, rip my purple pants, jump 40 miles at a time towards New Mexico, etc.

(please bear with us)

Technology 🙁

Last thing… NEW DECK LIST

2 Batterskull
2 Spellskite
4 Sword of Feast and Famine

3 Dismember

2 Consecrated Sphinx
4 Delver of Secrets
4 Gitaxian Probe
4 Invisible Stalker
4 Mana Leak
4 Snapcaster Mage
4 Twisted Image

23 Island

Pretty surprised we didn’t get any Firestarter on the Snapcaster Mage deck I PS’d into the end of last Friday’s update. Here it is again:

Thanks for visiting!

LOVE
MIKE

You Make the Play: That Time MJ Made Me :(

Michael Jacob.

What can you say about him?

How about: “The real MJ.”

-Lan D. Ho

Master deck designer. Thought-provoking narrator of MTGO videos. Pro Tour Top 8 competitor. Star City Games Premium Columnist. National Champion.

And killjoy.

Before we integrated the Facebook comments on the blog itself, old MJ smothered our collective enthusiasm RE: Falkenrath Marauders with his stoic, Value RUG-Pod driven pragmatism on FB proper…


One might say that the man has a point.
 

Now on the subject of MJ — and even the echo of Demigod of Revenge dredged up during the Falkenrath Marauders discussion — I got to thinking about a bit of an older(er) school situation. Consider this deck, which Jacob used to make Top 8 of Grand Prix Seattle/Tacoma a couple of years back:

Now everyone knows that Michael won the 2008 US National Championships with a Demigod of Revenge deck, but today’s backwards-winking You Make the Play posits playing his Five-color Blood deck against the hellacious Spirit Avatars.

The Situation:
Your opponent is playing a B/R Blightning Beatdown deck. The action has been brutal, but you stabilized by blowing up all his guys with Jund Charm, up until he got in there with a Demigod of Revenge.

Lucky ducky, you had your Cruel Ultimatum to take care of it, and are now sitting pretty pretty.

Life Totals:

  • You – six
  • Him – six

Hands:

Battlefield:

  • You – Eight assorted lands (you can cast whatever you want), and a lone Bloodbraid Elf
  • Him – Ghitu Encampment and four assorted Black- and Red-producing lands.

Graveyards:

  • You – Cruel Ultimatum, Jund Charm, Jund Charm; some guys you used to trade earlier.
  • Him – Demigod of Revenge and some assorted other lands and spells

Your opponent draws his card for the turn, smiles, and plays it:

Demigod of Revenge!

So… How do you approach this turn?

You Make the Play!

LOVE
MIKE

P.S. Got some kind of weird results with the Facebook Social Plugin yesterday. Please excuse our clutter while we continue to upgrade Five (and by “we” I mean YT).

What Does It Mean to “Beat Everything”?

So I say a lot of stuff.

I mean, I say pretty much whatever I am thinking at the time; and maybe unlike other people I change my mind about things fairly often (based on learning, new knowledge, and so on). For example I didn’t like Sensei’s Divining Top at the beginning… But after some soul-searching, later the same year Patrick Sullivan expressed disappointment in me that I had gone from “the premiere topless deck designer” to, whatever, another Top-jockey.

Unlike many other people I consider myself flexible and am willing to change my opinion on things, hopefully, in the effort of improving as a person.

So the one thing I wanted to point out is that in this Top 8 Magic Podcast I said that I made a deck that “beats everything” … Before getting into the meat of this blog post I wanted to address what I mean by that.

For sake of argument say you had a deck that has 55% win expectation against every deck in the field. From the position of who beats what, this deck technically “beats everything” … But what is the win expectation of a player in an eight-round tournament?

4-4

Does this deck have superior win expectation to, say, every other deck in the field?

I don’t know. CawBlade variants have an above average win expectation as well. This has nothing to do with the fact that the 55% deck does in fact “beat everything” (in a sense). And I’m not saying that the MWC deck that I was referencing has a 55% win expectation per se; just using that number to make a simple argument.

Now I said on the big Twits that I would post an 11th-hour blog post before tomorrow’s National Qualifiers.

I wrote about my Mono-White Control deck in today’s Flores Friday on StarCityGames.com. Out of respect for Star City I am not going to reprint the deck list here; however I will address sideboarding with the MWC.

This is the sideboard I was playing with most recently in this week’s videos:

2 Contagion Clasp
1 Tumble Magnet
4 Baneslayer Angel
2 Celestial Purge
2 Day of Judgment
4 Kor Firewalker

That said, I pretty much just crammed in a bunch of cards that I liked that I couldn’t fit into the main deck and called that the sideboard. That is lazy sideboarding, though; so hopefully in the context of this blog post we can make some amount of incremental improvement.

If you want the MWC deck list (and to learn the frankly hilarious story behind it), I encourage you to pop the $.15 or whatever it costs to read over at Star City, here:

The approach we are going to take to refine the sideboard will be a bottom-up approach instead of a top-down. I asked the Indomitable Twitter Army to give me the five decks they were most interested in beating, and the answers are more-or-less these:

  1. U/W CawBlade
  2. DarkBlade
  3. RUG
  4. Valakut
  5. RDW

U/W CawBlade

Summary: U/W CawBlade has the advantage of being able to play two different games. It has an initiative-based game based on Stoneforge Mystic + Sword of Feast and Famine, and can also win a long game with Jace, the Mind Sculptor + Gideon Jura.

MWC has the ability to keep even and trade during the first ten or so turns of the game, matching Stoneforge Mystic and Squadron Hawk. You can possibly win or lose the game at this stage mostly depending on whether or not you hit your lands. This is a point in the game where Preordain really shines; and MWC ain’t got no Preordain. Luckily you have a good number of lands.

Unfortunately I have relatively little experience playing against a Sword of Feast and Famine + Mortarpod configuration of CawBlade (tons against people who are just going and getting Swords), so I can’t speak to an opponent who is primarily using his guys to keep you from equipping Sword of Feast and Famine to a Squadron Hawk.

Presuming your opponent is primarily trying to hit you with a Sword, you can either chump (presuming you are doing something proactive going the other way) or trade (ideally), or lean on your artifacts. For example, getting your Contagion Clasp and / or Tumble Magnet is going to be desirable at this stage.

Let’s assume that you live past the first few turns, and the initial Royal Rumble of small creatures. The typical CawBlade deck only has eight dudes, and you can catch them with a big Day of Judgment or All is Dust to remove the opponent’s swordsmen, hampering their long-term with Sword of Feast and Famine. So let’s talk about the Planeswalker phase.

Basically you can attack their Planeswalkers to death or catch them with All is Dust. You have to be a bit wary about when you are tapping out. It is often desirable to sit back and let them ‘walk you in exchange for powering up Everflowing Chalice with Contagion Clasp so that you can pay 2, 3, or 5 mana on an All is Dust. Luckily, once you are out of the initial 1/1 and 1/2 battling, the opponent’s actual ability to close out games is not at hyperspeed.

What sucks?

Nothing sucks completely. All your cards have at least some utility.

I think there is tension around Wall of Omens and Survival Cache because those cards presumably draw you into lands. However they, along with Wurmcoil Engine, fall into a not-bad but not-optimal bucket.

One thing to consider about Wall of Omens is that a Wall of Omens will contain just a Stoneforge Mystic + Sword of Feast and Famine (i.e. there is no matching Squadron Hawk). Another thing to keep in mind is what your curve is at. If the opponent doesn’t have some kind of legitimate creature removal, Baneslayer Angel is actually quite a bit better than almost anything else, provided you aren’t being demolished by Tumble Magnets.

Consider:
-4 Survival Cache
-1 Wurmcoil Engine
+1 Tumble Magnet
+3 Baneslayer Angel
+1 Expedition Map

Expedition Map probably seems a bit odd as we are taking out a colorless creature, but you want another land (ideally for Eye of Ugin) as you are upping curve.

DarkBlade

Summary: Darkblade is actually just a better CawBlade against you. Your Tectonic Edges are a bit stronger and your special lands are a bit stronger as they have less Tectonic Edge action, but Inquisition of Kozilek is spectacular against you.

To be honest, despite a good record against CawBlade in aggregate, I have struggled more with DarkBlade with MWC.

Sideboarding:
-4 Survival Cache
+2 Contagion Clasp
+1 Tumble Magnet
+1 Expedition Map

I would leave in Wurmcoil Engine because it is quite good against Go for the Throat, and Baneslayer Angel isn’t. Contagion Clasp is pretty good here as Hawk suppression early, and of course the card is too good with Tumble Magnet.

RUG

Summary: RUG is a powerhouse cross-strategy deck. It includes explosive mana from Lotus Cobra, sheer power from Jace, the Mind Sculptor, an aggressive man-land, and equal Blue supplementation equal to CawBlade.

The most important thing is to keep from being blown out by Lotus Cobra. If you are playing a fair game, you are going to win. Tumble Magnet is good against Raging Ravine, and to a lesser extent, Inferno Titan… But honestly, who cares? You need to tap Primeval Titans but just taking damage isn’t a huge deal for you. Additional consideration is Precursor Golem, and Tumble Magnet is not very good against that card.

Obviously ever Contagion Clasp in your collection is in. Day of Judgment is arguably better than All is Dust in this matchup because of Precursor Golem. I would play to keep from getting blown out and try to win a long game, as if you can keep from auto losing to their Top 10 paradigm-warpers Jace and Lotus Cobra, your long game is actually superior.

-1 Tumble Magnet
-4 Survival Cache
+2 Contagion Clasp
+1 Expedition Map
+2 Day of Judgment

Survival Cache is iffy in this matchup due to being kind of awful as a mid-game topdeck against Inferno Titan or Avenger of Zendikar (and can even be goofy against Lotus Cobra + Lightning Bolt). You need the Expedition Map to make up for it.

Valakut

Summary: Valakut can be customized in any number of ways. There is a huge difference between playing a Summoning Trap deck with Lightning Bolts and even Pyroclasms main and a turbo turbo version with Green Sun’s Zenith, Lotus Cobra, and no creature suppression but Tumble Magnet; especially early game. The possibilities on blowouts are so swingy, and whether or not your little dudes survive (or you can sneak in with an Inkmoth Nexus) varies grandly. That said, the most important thing is to contain Primeval Titan. That’s it. That guy either beats you outright or finds a bunch of copies of Valakut, the Molten Pinnacle and that onetime Top 10 card beats you. If you can contain Primeval Titan, you can fight Valakut heads up with Tectonic Edge, and again, your long game is simply superior.

This configuration presumes the Lotus Cobra version, which seems to be more popular (Contagion Clasp for Cobra, Tumble Magnet for Primeval Titan, Expedition Map for Tectonic Edge):

-4 Survival Cache
-1 Ulamog, the Infinite Gyre
-1 Wurmcoil Engine
+2 Contagion Clasp
+1 Expedition Map
+1 Tumble Magnet
+2 Day of Judgment

RDW

Summary: Don’t die. This one is yours to win. Goblin Guide + Kabira Crossroads is a sick combo!

-4 All is Dust
-1 Kozilek, Butcher of Truth
-1 Ulamog, the Infinite Gyre
-1 Eye of Ugin
-3 Stoneforge Mystic
+1 Tumble Magnet
+3 Baneslayer Angel
+2 Celestial Purge
+4 Kor Firewalker

Overall strat is to side out all the expensive cards, focus on cards you can cast as long as you are not manascrewed, and crush with color hosers and life gain.

Weird pull here (which you wouldn’t make against Boros, say) is Stoneforge Mystic. Swords are still gas, especially if you apply one to a Kor Firewalker, but spending a bunch of mana in the hopes of being blown out by a Searning Blaze is loose at best.

In sum, I think I’d cut a Baneslayer Angel for an Expedition Map.

LOVE
MIKE

Post Script: The “Modern” MichaelJ Model

The MWC deck is viable according to the “old” paradigm of deck design; that is, you should play it (if you are going to play it) because “it beats everything” (supposedly). However longtime readers (or should I say followers of this blog) know that my current paradigm, that is the paradigm I used to build Naya Lightsaber, qualify with Grixis Hits, and so on know that I currently build by trying to play the most Top 10 cards possible.

MWC has a fair number of Top 10 cards (overall #2 card Stoneforge Mystic, Squadron Hawk, Tectonic Edge, and arguably Tumble Magnet); but clearly it lags CawBlade’s Jace, the Mind Sculptor; Mana Leak; and Preordain.

If I don’t play MWC, I will play U/G Genesis Wave, as encouraged by Josh Ravitz and Brian David-Marshall. This would be my deck list:

4 Frost Titan
4 Jace, the Mind Sculptor

4 Acidic Slime
4 Genesis Wave
4 Joraga Treespeaker
4 Lotus Cobra
4 Overgrown Battlement
4 Primeval Titan

6 Forest
4 Halimar Depths
4 Island
2 Khalni Garden
4 Misty Rainforest
1 Scalding Tarn
4 Tectonic Edge
3 Verdant Catacombs

sb:
4 Tumble Magnet
3 Wall of Tanglecord
4 Spreading Seas
4 Obstinate Baloth

U/G Genesis Wave plays a fair number of Top 10 cards (certainly more than MWC)… Jace, the Mind Sculptor; Primeval Titan; Lotus Cobra; Tectonic Edge (and arguably Spreading Seas and Tumble Magnet). That said, it certainly gives up Mana Leak and Preordain.

The U/G Genesis Wave deck has plenty of very good cards but actually exists at a crossroads. It is a “modern” designed deck from one standpoint but also leans on MWC’s advantage (U/G is actually the best deck in the format both against other Jace decks and other Titan decks). On balance, MWC basically never loses to bad decks, whereas U/G is traditionally somewhat soft to Boros or Kuldotha Red (argh on that one).

So for those of you looking for the U/G Genesis Wave deck, that is the current listing.

 

Almost Missed Bonehoard

Concerning:

Bonehoard :: Lhurgoyf :: Inevitability
TDC Heat :: Sword of Feast and Famine :: … and Bonehoard

Bonehoard

I can’t believe I missed this one when initially, especially given my history.

Bonehoard is almost strictly better than a card that I considered a bomb in previous years, Lhurgoyf.

I played Lhurgoyf in my 1998 Northeast Regionals deck, TDC Heat (you may remember this deck from the pre-Psylum version of The Dojo, or perhaps from my writeup of Lord of Extinction two years ago). I think I testedmore for that Regionals than almost any other tournament I’ve ever played. The big decks at the time were Deadguy Red, Tradewind Rider decks, and Mono-Blue Control. TDC Heat, with its islandwalking River Boas, was extraordinarily effective against the Blue decks. Against the Red ones,  your creatures were simply better than theirs, you had Uktabi Orangutan to smash Cursed Scroll, and would trade one-for-one with everything else. Then, as the dust cleared, you would untap with a gigantic Lhurgoyf. Rawr.

TDC Heat

4 Giant Growth
4 Granger Guildmage
4 Jolrael’s Centaur
3 Lhurgoyf
4 Llanowar Elves
4 Muscle Sliver
4 Quirion Ranger
4 River Boa
3 Uktabi Orangutan

2 Fireball
4 Incinerate

9 Forest
2 Karplusan Forest
3 Mountain
4 Mountain Valley
2 Undiscovered Paradise

sb:
2 Simoon
4 Tranquil Domain
1 Uktabi Orangutan
2 Boil
3 Dwarven Miner
3 Pyroblast

Bonehoard, as I said, is almost strictly better than Lhurgoyf. For four mana, you tap for a [potentially] huge X/X… just one tiny toughness off of Lhurgoyf. The differences are:

  • Bonehoard’s Living Weapon is Black, not Green. Black creatures don’t die to Doom Blade, and therefore are more resilient than Green creatures, all other things held equal.
  • You don’t stop at just one.

I honestly don’t know how I missed this one. Not only is Bonehoard the stones by itself, but you can move it onto an evasion creature for a mere two mana. You can not just play — but continue to play — the attrition game. One problem with Lhurgoyf was that as big and powerful as it could be — including after a Wrath of God against a control player — it was still just one creature. Someone might kill it. You might be able to kill the Living Weapon, but the next guy, and the Next guy, and the NEXT guy after that would all be able to hit as hard.

Also, you might kill in one with Inkmoth Nexus 🙂

So… Bonehoard or Sword of Feast and Famine?

I am pretty sure — especially given Sword of Feast and Famine’s performance in Paris this week — that the latest Sword is the higher ranking piece of Mirrodin Besieged equipment, but there will probably be decks that want to play lots of Bonehoards. I can envision some future incarnation of Green or White creatures tapping and trading and playing Bonehoard after Bonehoard. “Just” creature elimination is not going to be able to deal with these beyond the Living Weapon. Even a puny Birds of Paradise will go lethal very quickly, given the right conditions.

Repeck.

Solid.

LOVE
MIKE

Currently Reading: The Fires of Heaven (The Wheel of Time, Book 5)
Even Better Book: Michael J. Flores Deckade: 10 Years of Magic: The Gathering Strategy and Commentary (no shipping!)

Wargate Various

Concerning:

Wargate :: Valakut, the Molten Pinnacle :: Scapeshift
Masashi Oiso :: Clarion Ultimatum :: … and of course Wargate

I played in a few 1 v. 1 Extended queues with Masashi Oiso’s Wargate deck and filmed (x-1) of them; obviously the HyperCam exploded during the one match I lost (a mirror where I was savagely out-drawn)… So I am just going to add to this same blog post over the course of the day as the videos finish exporting and uploading to YouTube.

In case you haven’t seen it, Oiso’s Wargate deck goes a little something like this:

Wargate!

4 Cryptic Command
4 Mana Leak
1 Negate
4 Preordain

4 Wargate

4 Cultivate
3 Explore
4 Prismatic Omen
4 Rampant Growth
3 Scapeshift

4 Valakut, the Molten Pinnacle
4 Flooded Grove
4 Misty Rainforest
1 Murmuring Bosk
1 Scalding Tarn
1 Verdant Catacombs
4 Island
4 Forest
1 Plains
1 Mountain

sideboard:
4 Great Sable Stag
3 Kitchen Finks
3 Wurmcoil Engine
2 Firespout
2 Jace, the Mind Sculptor
1 Qasali Pridemage

… A much more detailed article RE: the deck and the matches will be going up at TCGPlayer circa tomorrow morning.

Wargate One:

So check back over the course of the day or so (or wait until tomorrow at TCGPlayer). Quote of the week (so far), from YouTube side:

“… I use Clarion Ultimatum instead in this deck. it’s pretty much the same except it costs 3 more mana and can get easily countered.”

Love it!

Wargate Two – Vivid Control:

Wargate Three – Destiny:

On the one hand, this one is guest starring Bella Flores; on the other hand, the YouTube army pointed out one millisecond after I posted it that I missed an on-table kill. Doh!

LOVE
MIKE

Mythic v. R/W

I just got back from a week-long family vacation in Orlando, Florida!

Yay!

Here is a preview of tomorrow’s TCGPlayer.com article:

That’s it,

LOVE
MIKE

New Deck, a Preview, etc.

These videos are a preview of a new deck (Mythic) I will be talking about in the TCGPlayer column this week.

I actually have a third (versus an interesting Eldrazi Green Ramp with Mimic Vat) exporting right now… But I am going to bed.

Enjoy!

Mythic v. Pyromancer Ascension:

Mythic v. B/U Control:

LOVE
MIKE