Basically Shaheen Soorani’s deck… But with more Sphinx of Lost Truths 🙂
Just another super quick post for now.
Though I will get up a report — such that it is / will be — on States (probably later in the week).
I was working on Top Decks tonight, which features the Shaheen Soorani U/W deck (U/W from Shaheen… go figure). Evan Erwin shipped the deck to me before States but I kind of dismissed it due to hating Islands in this format. However in order to write a halfway intelligible article I played Shaheen’s deck about five matches in the Tournament Practice Room… won them all easily (though for some reason no one gamed with Jund).
Does anyone know the Jund matchup for this deck?
I am considering playing it at the Philly 5K this weekend.
Anyway, here is “my” version… With Sphinx of Lost Truths. I generally dislike Sphinx of Jwar Isle due to its being expensive and crappy. The other Sphinx is more mana efficient and also fits better in the theme of progressive card advantage. I also cut the Cancels from the sideboard due to their, you know, also being crappy.
Rewind.dec
3 Essence Scatter
4 Flashfreeze
2 Mind Spring
1 Sphinx of Lost Truths
4 Baneslayer Angel
4 Day of Judgment
2 Elspeth, Knight-Errant
1 Iona, Shield of Emeria
4 Knight of the White Orchid
2 Martial Coup
4 Path to Exile
4 Glacial Fortress
4 Island
2 Kabira Crossroads
8 Plains
4 Sejiri Refuge
sb:
3 Sphinx of Lost Truths
4 Celestial Purge
4 Luminarch Ascension
4 Wall of Resistance
Still Reading: THE HOBBIT (The Lord of the Rings)
9 comments ↓
I’m guessing you don’t mean the Mirage card Wall of Resistance? Maybe Wall of Reverence? I really hope, for comedy’s sake, that you DO mean Wall of Resistance and get DQ’ed! Just kidding, Mike !
BHJ
Mike, you realize that the deck as-built is completely kold to TurboFog, right? Literally the only card that matters in the maindeck is Iona, and by the time you cast it (naming White, presumably, so you can start attacking without being Fogged), you might just be dead to your opponent’s Archive Traps or Jace. There were tons of TurboFog decks at States, and I expect it to be no different at the $5K.
Not that I’m a fan of Cancel, but I think you need it, Negate, or something comparable in the SB to have something to try and disrupt TurboFog’s gameplan. One of the U/W decks I beat at States had Kor Sanctifiers, and while I’m not sure of its usefulness in other matchups, it was completely savage against my Howling Mines and Fonts.
Luis
I’ve played a very similar deck off and on for a while now. YOU ABSOLUTELY CANNOT CUT SPHINX OF JWAR ISLE!!!
Seriously that card single handedly kills the jund deck. They have no outs to it, where as they have a ton to baneslayer. IF YOU CUT THEM YOU WILL LOSE TO JUND OVER AND OVER AGAIN.
I’ve always liked the Sphinx of lost truths over mind springs myself. This is the build i’ve been playing.
4 Fieldmist Borderpost
4 Cancel (could be flash freeze i just hate dead cards in certain matchups)
3 Negate
2 Into the Roil
2 Jace
4 Sphinx of Lost Truths
3 Sphinx of Jwar Isle
4 Baneslayer Angel
4 Day of Judgment
4 Knight of the White Orchid
4 Path to Exile
4 Glacial Fortress
4 Island
4 Terramorphic Expanse
6 Plains
4 Sejiri Refuge
SB
4 Flash freeze
2 Celestial Purge
3 O ring
4 Deft duelist
2 Wall of denial
Your roughest matches are vamps and eldrazi green, but luckily they are declining in numbers.
I have lost with a Reitbauer similar jund deck to this deck rather consistently.
The freezes… the purges..
Also – as someone stated previously this deck dies hard to turbofog absent your iona.
board some quest for ancient secrets? you’re already “there” running islands.
ReAnimator is right about the deck needing Sphinx of Jwar Isle for the Jund matchup. A 5/5 flyer that blanks their removal and has the added bonus of improving you information a little bit is definitely not crappy, and in jund games where you get to 6 mana the card will single-handedly win games. Baneslayer is pretty meh against jund in this list, actually, since you don’t present many other must handle threats, so they will often be able to handle even a Baneslayer cast with flashfreeze backup.
Focus on Sphinx of Lost Truths…
Your story has been summoned to the battlefield – Trackback from MTGBattlefield…
Sphinx of Jwar Isle is pretty specific for the Jund matchup and it is mostly terrible otherwise. A good example of why it’s terrible are decks like Boros Bushwacker. What good is a six drop when you’re probably dead before you can even play it? Even on turn six, are you planning on blocking their 5/5 Geopede with it? That’s not even the worst that can happen! You’re basically dead! At least a five like Baneslayer or Lost Truths gives you a better chance of keeping you alive on a crucial turn so you can keep playing.
In my experience testing with Michael J recently where I was playing a deck with Sphinx of Jwar Isle, I would never need the Sphinx to win. Every game in which I had cards costing no greater than four (otherwise, five, I wasn’t playing Baneslayer at the time, but would have been fine), I was favored to win. Right now, the early spells you play are most important, not the finisher.
-GRat
Just to settle the “Sphinx or No Sphinx” argument, how about you throw in 3 Sphinx of Jwar Isle since the decklist you posted is 57 cards? 😉
Also, the Jund matchup seems fine. From playtesting, the U/W deck won 9/10 games pretty easily. Although, I did have Sphinx of Jwar Isle in my deck. 😀
[…] general dislike of certain Sphinxes (Sphinx of Jwar Isle) and approval of other Sphinxes (Sphinx of Lost Truths) is fairly well known to readers of this […]
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