Breakdown in Phase III, Part 2

Here is a short video following up on the previous post’s topic. It’s the first video I’ve ever attempted; I hope you enjoy it.

Interestingly, now that I think about it, part of the reason that Demigod of Revenge has been so significant against control in Standard and Block is that it is a Phase III card… inexorable given enough time… Whereas many control decks lack a true Phase III.

 

Just a thought. Hope you loved the video.

P.S. All the decks that were discussed…

My Four-color Control

2 Makeshift Mannequin
2 Shriekmaw
4 Cryptic Command
4 Mulldrifter
4 Remove Soul
4 Bant Charm
4 Esper Charm
4 Kitchen Finks
2 Archon of Justice
4 Wrath of God
4 Flooded Grove
4 Mystic Gate
2 Plains
4 Reflecting Pool
4 Sunken Ruins
4 Vivid Creek
4 Vivid Meadow

Evan’s Five-color Control

2 Pyroclasm
2 Wrath of God
1 Condemn
1 Nucklavee
4 Mulldrifter
4 Cryptic Command
2 Shriekmaw
2 Negate
2 Cruel Ultimatum
3 Esper Charm
3 Bant Charm
1 Firespout
3 Fulminator Mage
4 Kitchen Finks
1 Cascade Bluffs
2 Flooded Grove
3 Island
2 Mystic Gate
4 Reflecting Pool
2 Sunken Ruins
4 Vivid Creek
3 Vivid Grove
3 Vivid Marsh

A Red Deck

4 Ashenmoor Gouger
4 Boggart Ram-Gang
4 Demigod of Revenge
4 Figure of Destiny
4 Tattermunge Maniac
4 Vexing Shusher
4 Flame Javelin
4 Incinerate
4 Shock

24 Mountain