As you know I didn’t test the Slide deck I played yesterday at all.
So I did not receive an early birthday present of a plane ticket to Pro Tour Honolulu.
I played precisely the deck I posted previously:
3 Engineered Explosives
4 Spark Spray
3 Path to Exile
3 Life from the Loam
3 Edge of Autumn
3 Lightning Rift
3 Astral Slide
2 Wrath of God
4 Kitchen Finks
2 Loxodon Hierarch
2 Cloudthresher
4 Tranquil Thicket
4 Secluded Steppe
3 Forgotten Cave
3 Windswept Heath
2 Wooded Foothills
2 Ghost Quarter
2 Flagstones of Trokair
2 Forests
2 Plains
1 Mountain
1 Sacred Foundry
1 Temple Garden
1 Stomping Ground
SB:
4 Lightning Helix
3 Duegar Hedge Mage
2 Ancient Grudge
1 Plow Under
1 Eternal Witness
2 Ajani Vengeant
1 Path to Exile
1 Cloudthresher
Things that I would have gotten from testing:
- Familiarity with the mana base: I made similar small mistakes throughout the day. I don’t think any of them ever affected the outcome of games, but they were still embarassing / lame. This deck has three dual lands and five basics. I kept breaking Windswept Heath during the middle turns and… (you know where this is going)
- Ability to play more quickly. Especially at the beginning of the tournament, I kept going to time (see below). Worrying about the clock definitely affected my play overall.
- Preserving my threats. A couple of times I ran into these situations where I kept Dredging my threats and then pulling useless Flagstones of Trokair with my card drawing. I’d say that this might have cost me my match with Gabe Carleton-Barnes, but I think that matchup is hopelessly difficult
- Specific knowledge. Um. Plow Under is just worse than the Eternal Witness that I cut against other Loam decks! You Plow them, they just Dredge the lands, etc. LOL
Anticlimax: I finished 5-2-1 in a PTQ that should have been nine rounds of Swiss. The draw was first round. I just didn’t play quickly enough. I was in commanding position but found myself in extra turns with a total of three damage sources left in my deck. The losses were 1) very difficult pairing, and 2) the realization of my now-justifiable fears.
Round 1: Hybrid Domain Zoo
Game One:
He started off on a 1/2 Tarmogoyf and a Kitchen Finks. I didn’t feel particularly threatened and played Astral Slide. I actually had the opportunity to Slide his ‘goyf and Path his Finks, but like I said, I didn’t feel very threatened so I let him hit me. This was partly because of his choice of land configuration: He had Overgrown Tomb, Sacred Foundry, and basic Plains in play. Instead I let him get me for four and passed to my fourth turn to play Loxodon Hierarch. He showed me Mana Tithe (+2 to ‘goyf), Steam Vents, Might of Alara, and Tribal Flames. As psulli would say “Lesson learned.”
Sideboarding:
-2 Cloudthresher
-3 Lightning Rift
-1 Path to Exile
+2 Ajani Vengeant
+4 Lightning Helix
Game Two:
I got a two for one, Time Walk, and three life out of Ajani Vengeant. Completely lopsided game.
Sideboarding:
-2 Ajani Vengeant
+2 Path to Exile
Game Three:
Back on the draw in Game Three, I did not feel that I could reliably crush him with Anjani Vengeant again. He had two Mana Tithes in hand at the end of Game Two, so I just wanted the fastest response cards that were the least likely to get gotten. My strategy was fine but here is a good example of lack of testing. See #3. I should have left at least one Lightning Rift in my deck. It’s slow and does nothing before middle Stage Two, but you kind of need a way to win. Ditto on Eternal Witness. He played lots of Hedge-Mages throughout Games Two and Three, and Eternal Witness would have been useful. I tried to do the math to kill him to death with Lightning Helix but he had one too many life points thanks to top decking a Kitchen Finks on turn two of five (basically the only card in his deck that would have saved him). Then he pulled Lightning Helix to stay alive anyway… This is one of those games where I was actually scouring my graveyard to see if I had a Spark Spray left 🙁
FAIL: #2 and #3
0-0-1
Round 2: Kithkin
Super nice opponent. I played next to him much of the day due to our acquiring early draws and he seemed like one of those quality people who are nice to play at tournaments while still being competitive.
Game One:
I drew nothing but Path to Exile. I don’t know how else to explain this one 🙂
Sideboarding:
-2 Cloudthresher
-2 Lightning Rift
-3 Path to Exile
+2 Ajani Vengeant
+4 Lightning Helix
+1 Eternal Witness
Game Two:
He had a powerful offense of Wilt-Leaf Cavaliers-boltstered beaters. I made an embarassing play of pointing Lightning Helix at a Duergar Hedge-Mage with Umezawa’s Jitte… But it was 4/4. He had a gigantic amount of damage coming every turn but I had some Kithchen Finks and Astral Slides and kept most of the hellfire off. He conceded at about 19 life when I showed him my hand, including a ton of cycling lands and a Lightning Rift, so we could finish.
Game Three:
We went to time again, but my Witness was able to Slide me a hand full of Lightning Helixes and I burned him out from double digits as the extra turns went by. We only got there because of his willingness to concede Game Two.
1-0-1
Round Three: U/G/W
I played against my friend Gabe Carleton-Barnes playing U/G/W Control (Adam Levitt’s deck… not Bant Aggro-Control). This is a miserable matchup for Slide, by the way.
Game One:
Gabe played all four Ancestral Visions, starting quite early, so he had a lot of surplus cards. Therefore he was able to mise me with three Stifles. On the first two occasions, our Finks battled and he Stifled my persist triggers. On the third, I played the “evoke Cloudthresher with Astral Slide in play” trick to run around Mana Leak but he Stifled the comes-back-into-play trigger.
Basically early on he had his first two Visions plus threats. I had some less-than-exciting plays and finally draw Life from the Loam with about 30 cards left in my deck. Then I proceeded to Dredge threats. Game switched gears and just played to deck me. He had more than enough Cryptic Commands at this point to ensure the plan.
In-between games Gabe slid me a Cloudthresher that had been removed from game by the concert of my Slide and his Stifle, preventing me from presenting 59 cards. Who does that?
Game Two:
We had basically zero percent chance of finishing three games. Didn’t matter because Gabe crushed me again. My draw was pretty slow and he used the Stifles to tempo me again. He decided to “play the beatdown” despite being the Blue deck, and that worked out for him.
1-1-1
At 1-1-1 with five rounds to go, I was pretty sure that I couldn’t make Top 8 even with five wins (this PTQ should have been nine rounds), but I didn’t have much choice but to try!
Round Four: B/G Loam
I always thought that this matchup would favor B/G Loam, but Josh had previously explained to me that it is a pseudo-mirror (especially Game One) but that you have the enchantments, which are absurd breakers. The main scary card is Worm Harvest. Basically as the game goes long they can produce a large amount of power each turn and the Slide deck has a limited number of Engineered Explosives and so on with no control about what is going to the graveyard via Dredge. That means that the matchup is essentially a long race. Can the Loxodon Hierarchs and Kitchen Finks (in conjunction with Astral Slide) race Worm Harvest? The damage going very long has to come from Lightning Rift as the Worm Harvest tokens make racing on the ground impossible.
Game One:
Went long (unsurprising). He got Loam first but didn’t do much interesting with it. He took a little damage from his lands; I managed his creatures. Eventually I stuck a Lightning Rift and raced his Worm Harvest with some wiggle room.
Sideboarding:
-2 Cloudthresher
-2 Path to Exile
+2 Ajani Vengeant
+1 Eternal Witness
+1 Plow Under
Game Two:
He got a very fast Loam… and completely failed to find lands with it, burning Dredges for no value. He flipped a Worm Harvest but had no lands in the graveyard, so it was doing zero. I had plenty of time to play Plow Under (which ironically “turned on” his Loam)… But he was way too far behind on board development to exploit it. I may in fact have gone ultimate with Ajani this game.
2-1-1
Round Five: B/G Loam
I played against Nicky Fiorillo, younger brother to Grand Prix and Pro Tour Limited standout John. Nicky is always a super nice opponent, and this match was no different.
Game One:
Typical long game of neither one of us doing anything… Both of us went to Loams, but I had Lightning Rift uncontested; raced the Worm Harvest.
Sideboarding:
-2 Cloudthresher
-2 Path to Exile
+2 Ajani Vengeant
+1 Eternal Witness
+1 Plow Under
Game Two:
Put simply I drew all six Enchantments and had two Slides in play even though Nicky dealt with the first four. I had decent Loam action for a while but Nicky got my Loams with Extirpate, putting me in a kind of topdeck mode once he started making ten Worm Harvest tokens or so.
Meanwhile I was accumulating counters on Ajani Vengeant. The game went to a point where I ripped a cycling land and had double digits worth of Worm Harvest tokens staring across the table. If I could kill all but two, I could explode Nicky’s board the next turn while holding him off with my Kitchen Finks and Hierarch (and double Slide). I ultimately cycled four or five times to hold of the attackers, the finale being an Edge of Autumn cycled off a now-dead Wooded Foothills.
3-1-1
Round Six: Slide mirror
Game One:
He got Loam going first; I Exploded his Lightning Rift before it could do any damage. We went kind of back and forth for a while, him getting a fair amount of damage in, before I could find Loam. Then I realized that all I had to do was stay alive; very slowly I started building my life total with Kitchen Finks (eventually sent to Exile), Loxodon Hierarch (same), and another Finks. It became my plan to deck him as he was three cards ahead from earlier Loam cycling; this worked out.
Sideboarding:
-2 Cloudthresher
-4 Spark Spray
-2 Wrath of God
+2 Ajani Vengeant
+3 Duergar Hedge-Mage
+1 Eternal Witness
+1 Plow Under
+1 Path to Exile
Game Two:
We didn’t really have sufficient time for a second game. So I just sideboarded super defensively: Cards to fight his Enchantments, tons of creature defense just so I couldn’t possibly get blown out in the early game. Worked out.
4-1-1
Round Seven: B/U Faeries
My previous match against Slide reminded me a lot of my Top 4 match in the New York States I won a few years ago: A control mirror match where both players are capable of ample life but where damage nevertheless matters. I won Game One with decking there, too.
But the thing I was afraid of — the reason I wanted to play an attack deck from the beginning — was that I didn’t want to collapse in the second-to-last round of Swiss when I was overall playing well. That is exactly what happened in this match.
Game One he got super lucky with a Stifle to stop me from blowing up his lethal Jitte + Spellstutter Sprite attack; my next card was Life from the Loam, which would have destroyed him.
Game Two I didn’t play optimally (mostly I sacrificed the wrong land to Edge of Autumn, pulling into a Cloudthresher with only three Green-producing lands in play, but one newly in my graveyard). Still, the matchup was good enough… Only thing is that he wouldn’t concede, even though I was going to obviously win that turn (I just wanted every second).
Game Three was one of the worst errors I’ve ever made. To make a very long story short, he drew Relic of Progenitus, but I defended Life from the Loam with a cycling land (still losing most of my cycling lands). Then he drew a second. I didn’t have much but I had Edge of Autumn. The only thing is that I brain farted and elected to SLIDE OUT HIS VENDILION CLIQUE while I was at it. Take three damage, or win the game? I lost the Loam and lost about ten turns later. Needless to say this was SO frustrating as I was poised to be in a playoff for Top 8.
4-2-1
Round Eight: Naya Hybrid Assault
His deck was pretty interesting… Wild Nacatl, Tarmogoyf, Countryside Crusher; Life from the Loam + Seismic Assault.
Game One his draw was just much better than mine, then he played Seismic Assault and Loamed me to death.
Game Two I defended his creatures pretty well and went ultimate with Ajani Vengeant.
Game Three his heart just wasn’t in it (didn’t realize he was still in prize contention). I had to play pretty well to win when I did, despite that… It was a repeat of Round Two when I used Eternal Witness to gather every possible cycling card (with double Lighting Rift in play) and Lightning Helix to burn him out.
5-2-1
It stinks that I finished one match out of elimination play, punting the Top 8 on one of my best matchups. Slide out your Vendilion Clique? Really? Still managed to get out of there with several draft sets in prize support.
Yay?
Well, that was my PTQ this time around. I like being right, but I dislike losing because of fatigue, making such a solitary match-dropping error on a knee-jerk “why not avoid three damage” mistake. I still would have had to win Round Eight (which I did in real life); with even a little practice, I think I could have avoided the draw and possibly my second (and Top 8-costing) loss… But could have should have would have.
Discuss, etc.
LOVE
MIKE
17 comments ↓
Happy…B-day?! 😀
So:
1) If it’s your birthday, happy birthday! Even if it was yesterday!
2) I’m not really in a position to legitimately shame anyone for not testing enough or knowing themselves well enough to pick the right deck. But you get the point. Best of luck next time?
Isn’t it terrible when you get shorted a round in a PTQ?
And speaking of slow play, I went 3-1-3 (3 draws!) in the last PTQ I played in with Martyr-proc.
Bad Beat Bro
@GRat
Thanks!
@Joe
Thanks! (It is March 15)
It was a number of things, obviously. I don’t even know what the lesson is here beyond “don’t Slide out the opponent’s Vendilion Clique with Life from the Loam in your hand”.
@Koleslaw
Yes! I probably would have finished about 11th even if I won that round (Gabe Carleton-Barnes was edged out by Chris Lachmann at 6-1-1 and Gabe beat me in Round Three). Yes, Martyr makes Slide look like Elves.
@oscar_leibowitz
I’m sorry, I don’t understand. Maybe if you said “hee-haw, hee-haw” instead I would get your meaning.
That said, I really want to Q still. How great would a team of me, you, Kibler, and Kowal be? Maybe we can pick up Benny 🙂 Imagine how good our big mana deck would be then.
You just blew my mind with that dream team!
Although even if you don’t Q we should still get that team going
However I think I know what you should play in the next PTQ and I’ll give you a hint. It contains the card Rude Awakening!
Mike,
I played naya burn this weekend and lost in the finals of the Portland Oregon PTQ to a guy playing Bant that i beat in the swiss. I mulled three times in the final match which obviously sucked. What do you think of the Japanese Naya Burn list? I was trying to figure it out from the coverage but i’m a couple cards off.
@DAisaka09
1) Great job – Congratulations and condolences both brother.
2) I don’t know the list – sorry.
3) What was your list?
ere is what I played, Naya Burn:
4 Tarmogoyf
4 Wild Nacatl
4 Keldon Marauders
4 Kird Ape
4 Mogg Fanatic
2 Kataki, War’s Wage
4 Seal of Fire
4 Incinerate
4 Lightning Helix
4 Sulfuric Vortex
4 Bloodstained Mire
1 Forest
3 Mountain
2 Mutavault
1 Sacred Foundry
3 Stomping Ground
1 Temple Garden
3 Windswept Heath
4 Wooded Foothills
sb:
1 Umezawa’s Jitte
2 Ranger of Eos
4 Ancient Grudge
4 Lash Out
4 Pyrostatic Pillar
I would have played path to exile instead of lash out but i couldn’t find any before the tournament. Ranger of Eos should have been jitte instead but i was afraid of the tempo loss and unlike Kitchen Finks Ranger can’t really be answered by path to exile. The main deck Katakis were awful as I managed to dodge affinity all day, although he did tie down the mana of my mono red burn opponent in round one. In the swiss i played against mono red twice, some level of blue, the mono green stompy list with O-Naginata that Adrian Sullivan wrote about, Bant, TEPS and i intentionally drew with Affinity in the last round.
In the top 8 i played the mirror (but my opponent was playing 4x woolly thoctar main!), Faeries and then lost in the finals to Bant.
Japanese Naya Burn pretty much looks like a stock Naya list but with 4 Volcanic Fallouts in the board for Elves and extra FaeWizard hate.
I’ve always been a fan of Slide/Rift deck since Onslaught. I remember even rooting for Terry Soh in worlds years ago. I was rooting now for ya Mike. Sadly, this deck had always have the very same problem u came across on this tournament. Always goes on turns. Too slow for aggro. Demands decent (or exceptional) plays every time or you blew the whole match.
I’d love for ya not to quit on this deck and try to evolve it. I personally don’t like spark spray and replace it with gilded light and Slice And Dice -depending on metagame-.
Anyways, happy B-day, i enjoy your reports, and take care.
I have always wondered about the choice of Spark Spray main myself. Is it basically there for Dark Confidant and the obvious only R to cycle? Seems like Gilded Light would make the TEPS matchup from unwinnable to possibly winnable. Slice and Dice might just be a blowout against elves and good against Faeries. And if you ever actually can hardcast it against Naya it’s basically Wrath’s 3+. But I digress, is Spark Spray extremely necessary or just the best available thing?
spark spray is there to beat elves. Sometimes you have to be able to kill their turn 1 guy because if you don’t you won’t get to turn 3 where you would be able to cycle Slice and Dice. If the first interactive thing you do is on turn 3 you could be in real trouble which is why spark spray gets the nod over Slice and Dice.
Mike – here’s my list from this weekend’s PTQ. some minor changes (-the wooded foothils, -1 breeding pool, +1 island, +1 bant charm, -2 trickbind -1 Kataki +3 krosan grips in the board)
4 Noble Hierarch
4 Tarmogoyf
2 Gaddock Teeg
3 Kira, Great Glass-Spinner
4 Rhox War Monk
3 Vendilion Clique
3 Sower of Temptation
3 Mana Tithe
4 Path to Exile
3 Bant Charm
4 Mana Leak
4 Windswept Heath
4 Flooded Strand
1 Wooded Foothills
3 Breeding Pool
2 Hallowed Fountain
1 Temple Garden
2 Island
1 Plains
1 Forest
2 Treetop Village
1 Eiganjo Castle
1 Okina, Temple to the Grandfathers
sb
2 Trickbind
4 Ethersworn Canonist
3 Kataki, War’s Wage
3 Relic of Progenitus
3 Kitchen Finks
Kira is the absolute stone nuts. shuts down Shackles completely, and at least 5 times on the day my opponent walked into her ability and lost the game because of it. Plus kira + canonist is a lock against TEPS/elves. 6-0-2’ed the swiss and lost game 2 of the quarters against fae due to the trickbinds not being grips, and game 3 due to a double mulligan into such exciting play as “turn 4, play my 2nd land, summon a 1/2 goyf”
oops, forgot to mention that the deck was worked on (mostly) by my friend Todd Anderson, who you may have seen writing non-premium on SCG.
So, are you just done with fwf, or what?
is this site dead now?
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