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	<title>Five With Flores &#187; Theory</title>
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	<link>http://fivewithflores.com</link>
	<description>Where you learn to love what Mike Flores loves</description>
	<pubDate>Sat, 06 Feb 2010 02:49:24 +0000</pubDate>
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		<title>You Make the Play: How Else Are You Going to Cast Your Esper Charm?</title>
		<link>http://fivewithflores.com/2009/10/you-make-the-play-how-else-are-you-going-to-cast-your-esper-charm/</link>
		<comments>http://fivewithflores.com/2009/10/you-make-the-play-how-else-are-you-going-to-cast-your-esper-charm/#comments</comments>
		<pubDate>Sat, 17 Oct 2009 03:57:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Games]]></category>

		<category><![CDATA[Magic]]></category>

		<category><![CDATA[Theory]]></category>

		<category><![CDATA[You Make the Play]]></category>

		<category><![CDATA[Esper Charm]]></category>

		<category><![CDATA[Finkel]]></category>

		<category><![CDATA[Jon Finkel]]></category>

		<guid isPermaLink="false">http://fivewithflores.com/?p=844</guid>
		<description><![CDATA[A simple solution.

Finkel's second Law.

... And Esper Charm.]]></description>
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		</item>
		<item>
		<title>A Theory of Going Big</title>
		<link>http://fivewithflores.com/2009/06/a-theory-of-going-big/</link>
		<comments>http://fivewithflores.com/2009/06/a-theory-of-going-big/#comments</comments>
		<pubDate>Sat, 06 Jun 2009 01:49:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Games]]></category>

		<category><![CDATA[Magic]]></category>

		<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://fivewithflores.com/?p=695</guid>
		<description><![CDATA[I haven't seen any of the decks from Honolulu yet...

And to be perfectly honest, I haven't tested very much Alara at all...

But that's what I would have suggested :)]]></description>
		<wfw:commentRss>http://fivewithflores.com/2009/06/a-theory-of-going-big/feed/</wfw:commentRss>
		</item>
		<item>
		<title>How to Cheat</title>
		<link>http://fivewithflores.com/2009/05/how-to-cheat/</link>
		<comments>http://fivewithflores.com/2009/05/how-to-cheat/#comments</comments>
		<pubDate>Sun, 31 May 2009 07:34:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Games]]></category>

		<category><![CDATA[Magic]]></category>

		<category><![CDATA[Theory]]></category>

		<category><![CDATA[Cheating]]></category>

		<category><![CDATA[Evan Erwin]]></category>

		<category><![CDATA[Rules]]></category>

		<category><![CDATA[The Magic Show]]></category>

		<guid isPermaLink="false">http://fivewithflores.com/?p=666</guid>
		<description><![CDATA[I am just going to teach you a basic cheat.

This cheat always works because pile shuffling is not random.

It's called the double nickel because you do two ("double") five-pile table shuffles ("nickel") and you have a perfect mana weave. It is a particularly effective cheat against those who think that table shuffling is random because they won't call the judge on you. You can do some poor riffle shuffles or "side shuffles" which simply redistribute your perfectly stacked deck into different perfectly stacked positions and you will never be manascrewed; in fact you will always have a perfect draw.

]]></description>
		<wfw:commentRss>http://fivewithflores.com/2009/05/how-to-cheat/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Mis-assignment of Strategy = Options Amputation</title>
		<link>http://fivewithflores.com/2009/05/mis-assignment-of-strategy-options-amputation/</link>
		<comments>http://fivewithflores.com/2009/05/mis-assignment-of-strategy-options-amputation/#comments</comments>
		<pubDate>Wed, 13 May 2009 06:03:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Decks]]></category>

		<category><![CDATA[Games]]></category>

		<category><![CDATA[Magic]]></category>

		<category><![CDATA[Theory]]></category>

		<category><![CDATA[jund mana ramp]]></category>

		<category><![CDATA[LSV]]></category>

		<category><![CDATA[Luis Scott-Vargas]]></category>

		<guid isPermaLink="false">http://fivewithflores.com/?p=637</guid>
		<description><![CDATA[Is interesting because Luis's passion in argumentation comes as someone who sees himself as having "recovered" from the plague of mid-range mediocrity. I would reiterate that I very much respect his opinion and recent accomplishments, but would argue that his stiff-backed model may ultimately lead down a path of inflexibility. Mid-range can be sub-optimal in some rooms (especially formats with good Extended options), but be the absolute best deck to play in other rooms. It might tend to be wrong, but removing mid-range from our palettes in its entirety teaches us essentially nothing. Magic is a game of options, and the players who preserve their options tend to be the most successful. Mid-range (even if the deck at hand is not necessarily mid-range) is just another tool to be used or left in the drawer. I see no reason to remove it entirely.]]></description>
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		</item>
		<item>
		<title>How Card Advantage Works, Part 2: Picture of Consistency</title>
		<link>http://fivewithflores.com/2009/03/how-card-advantage-works-part-2-picture-of-consistency/</link>
		<comments>http://fivewithflores.com/2009/03/how-card-advantage-works-part-2-picture-of-consistency/#comments</comments>
		<pubDate>Fri, 13 Mar 2009 01:45:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Games]]></category>

		<category><![CDATA[Magic]]></category>

		<category><![CDATA[Theory]]></category>

		<category><![CDATA[Card Advantage]]></category>

		<category><![CDATA[Domain Zoo]]></category>

		<category><![CDATA[Extended]]></category>

		<category><![CDATA[Gaea's Might Get There]]></category>

		<guid isPermaLink="false">http://fivewithflores.com/?p=475</guid>
		<description><![CDATA[Literally a picture of consistency... or in this case, inconsistency:

]]></description>
		<wfw:commentRss>http://fivewithflores.com/2009/03/how-card-advantage-works-part-2-picture-of-consistency/feed/</wfw:commentRss>
		</item>
		<item>
		<title>How Card Advantage Works, Part 1: Bad Decks, Good Theory</title>
		<link>http://fivewithflores.com/2009/03/how-card-advantage-works-part-1-bad-decks-good-theory/</link>
		<comments>http://fivewithflores.com/2009/03/how-card-advantage-works-part-1-bad-decks-good-theory/#comments</comments>
		<pubDate>Mon, 09 Mar 2009 05:13:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Decks]]></category>

		<category><![CDATA[Games]]></category>

		<category><![CDATA[Magic]]></category>

		<category><![CDATA[Theory]]></category>

		<category><![CDATA[B/W Tokens]]></category>

		<category><![CDATA[Card Advantage]]></category>

		<category><![CDATA[Domain Zoo]]></category>

		<category><![CDATA[Extended]]></category>

		<category><![CDATA[Gaea's Might Get There]]></category>

		<guid isPermaLink="false">http://fivewithflores.com/?p=472</guid>
		<description><![CDATA[Ironically these terrible decks I made last week will ultimately produce a very nice and useful model for card advantage that you may not be using at present. Really!]]></description>
		<wfw:commentRss>http://fivewithflores.com/2009/03/how-card-advantage-works-part-1-bad-decks-good-theory/feed/</wfw:commentRss>
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