Short post tonight – just indicating some recent changes to my favorite Standard decks.
I got back from movie night at Jonny Magic’s and started playing in one-on-one queues for the first time tonight. Movie night was awesome, as usual. Super packed house for a viewing of The Triplets of Belleville. I found out that Tom Martell has a blog! The best part about Tom’s blog is that it has almost no content, but a link to my blog
Anyway, I played three matches, one one-on-one queue with Rhox Meditant deck and two Tournament Practice Room matches with Steward of Valeron deck. All successful.
Rhox Meditant Deck (now with 100% less Rhox Meditant)
4 Ajani Vengeant
4 Bituminous Blast
4 Bloodbraid Elf
4 Captured Sunlight
4 Enlisted Wurm
4 Kitchen Finks
4 Maelstrom Pulse
4 Civic Wayfinder
2 Primal Command
4 Exotic Orchard
1 Fire-Lit Thicket
4 Forest
4 Jungle Shrine
1 Mountain
2 Plains
4 Reflecting Pool
4 Savage Lands
1 Swamp
1 Wooded Bastion
sb:
1 Anathemancer
4 Naya Charm
4 Cloudthresher
2 Primal Command
4 Hallowed Burial
I somehow got an Anathemancer in my main deck and played 61 cards (Jon Becker alert).
My opponent was G/W combo Elves, which should be a miserable pairing. Game one I might have been able to win — it’s possible — but I flipped Anathemancer on a Cascade spell when he had only Forests. Sub-comical.
His play was superb, by the way. He did all the little things that some players get sloppy and miss. For example I flipped Maelstrom Pulse with Bloodbraid Elf and targeted Devoted Druid when he had two on board; he correctly killed his own Druid with -1/-1 counters rather than lose them both; right play, obvious when you say it out loud, and still something many miss. I conceded when he had three Regal Forces in play, thirteen Green creatures, and had played his second or third Primal Command on me.
Sideboarding was:
+1 Naya Charm
+4 Hallowed Burial
-1 Anathemancer (imaginary)
-4 Captured Sunlight
Game Two I got on tempo. Just Kitchen Finks into Bloodbraid Elf this time. His draw wasn’t bad, just slow and on the draw. I had more Bloodbraid Elf action and Maelstrom Pulse and other removal to handle any little Elves. I had Hallowed Burial from my opener but never had to play it.
I sided again for Game Three to be faster.
+3 Naya Charm
-3 Ajani Vengeant
This game took forever and he had superb action but he was never really in it. It was a little scary when he got me with a third turn Primal Command but I recovered for Maelstrom Pulse on half his Elves engine, which slowed him enough to bite it to my first Hallowed Burial. I played three or four total in Game Three, off of Naya Charms and Enlisted Wurms.
I trished him out long, Long, LONG until it was Enlisted Wurm against [lonely] Regal Force. At this point he had like one card left and I had six, including Naya Charms and Hallowed Burials hand and graveyard. Hallowed Burial is great in this matchup.
Naya Charm might just be better than Ajani, but Ajani is a key source of headaches for control decks. It’s all balancing.
Steward of Valeron dot dec
2 Behemoth Sledge
4 Kitchen Finks
4 Steward of Valeron
4 Chameleon Colossus
4 Cloudthresher
4 Noble Hierarch
4 Thornling
3 Elspeth, Knight-Errant
4 Path to Exile
3 Ranger of Eos
4 Brushland
10 Forest
4 Mosswort Bridge
2 Plains
4 Wooded Bastion
sb:
1 Behemoth Sledge
1 Burrenton Forge-Tender
4 Celestial Purge
1 Elspeth, Knight-Errant
4 Ethersworn Canonist
4 Rhox Meditant
Main changes are minus one main deck Ranger of Eos, swapping for a Path to Exile.
Sideboard includes Ethersworn Canonist now, which is a concession to the Bloodbraid decks and also can help slow down combo decks. I haven’t sided it in yet.
Matches were straightforward; nothing fancy. The best was when I used Celestial Purge against his first turn Borderpost
That’s it for tonight!
LOVE
MIKE
Currently Reding: Dead Until Dark (Southern Vampire Mysteries, Book 1)