Spreading Seas [being awesome] :: My Imaginary Superpower (i.e. the lack thereof) :: Changes to my Hall of Fame Ballot ::
Thinking About Stuff :: also Spreading Seas :: also, My Imaginary Superpower
I finished Nationals this year with five losses.
One match — the first match of the tournament — I punted. I was up a game against Jund after the habitual multiple Spreading Seas opener, plus in the second game my opponent stalled on three for a couple of turns. For some reason I Mana Leaked his second Putrid Leech, but whatever.
Spreading Seas
He stalled on Forest, Swamp, and Dragonskull Summit. I drew Spreading Seas and plopped both it, and my Pyromancer Ascension onto the ‘field (it’s not like I had a Mana Leak to defend the Ascension any longer).
The problem?
I put the Spreading Seas on his Dragonskull Summit.
Ooh, that’s a nonbasic! Ooh!
As soon as I did it — playing too quickly, per usual — I realized I had lost the game. If I had simply played the Spreading Seas on his Forest, I would have been able to power up my Ascension and win over the next two turns. Instead, dead.
So I had five losses at the end of the tournament. That first round was a punt if ever there was one.
The disappointing part of the tournament was going 2-1 / 2-1 in my two M11 drafts. I put in the work on MTGO and simply expected to win both of my drafts. My first draft was a bit soft, but I played my heart out, winning with a mulligan to four against an opponent with five Lightning Bolts in his deck. Unfortunately I lost consecutive games to Overwhelming Stampede in a different pairing (after winning the first, per usual).
My second draft was the worst. I drafted literally the best M11 deck I had ever drafted… Birds, Elves, Merfolk Sovereign, three Scroll Thieves (that is a combo by the way), a ton of Foresees (eight-see you might even say), a ton of Counterspells, great curve, great high end starting with Obstinate Baloth. So playing for the 3-0 I won the first game (see any pattern here?), I kept Island, Forest, Birds of Paradise, and Crystal Ball. I mean who loses to stalling with a second turn Crystal Ball?
I in fact stalled on two until turn five. My opponent’s draw was just too fast. His deck was much weaker than mine (save a lone Mind Control), but he got out his small White creatures and had at least a pair of Pacifisms. He beat me in the third game with a topdecked Pacifism, allowing him to force in the last point when I was drawing 2+ a turn with Scroll Thief, again with Crystal Ball online.
I lost a Constructed match on Day Two, so it’s not like winning that second draft would have guaranteed me Top 8… But I know that at the time, drafting as well as I did, that it felt pretty terrible to lose to stalling on mana with a second turn Crystal Ball.
How many [more] Top 8s might you have if you could finish this sentence… “I would have made Top 8 if…”
How about “if I hit my third land drop”?
I can point to countless tournaments over the course of my life where I would have made Top 8 if I just hit my third land drop.
Can you imagine having a superpower of always hitting your third land drop? Wouldn’t you win so much more? It’s almost obvious that you would.
I never thought about it like this before.
I think that’s why we can’t vote for cheaters.
Imagine some cheater with a ton of Pro Tour Top 8s. A ton of Grand Prix Top 8s. How many of them might he not have if he didn’t have the superpower of hitting his third land drop 100% of the time [or you can replace this with whatever superpower he has]?
What if his opponents are just a tiny bit development shy, like Ryan Fuller always bragged his opponents would be?
What if his opponents don’t have quite enough time to finish a round, due to clock management shenanigans?
Do you think his number of Top 8s might be a hair inflated? Isn’t it willful ignorance, then, to vote for him?
I am not one, usually, to succumb to peer pressure in any context. Advertising, yes (“anything sexy, glossy, well designed, or yummy” according to my wife); but peer pressure, no.
But in this case I decided to fold.
A good number of good men have all pushed the same way, and I decided to revise my 2010 Hall of Fame ballot. I am going to fall back on the Brian David-Marshall rule of not voting for a player with a superpower (aka “a suspension”), at least not first class. While I still admire Saito as a deck designer, to be honest, I was only aware of the [stupid] bribery offense and not his savage attempt to get another player a cheap game loss, even if it was the better part of a decade ago.
Anyway, like Tom Martell says (“Hi Mrs Martell!”)… “Columbus wasn’t nine years ago.”
My pulling my one vote probably won’t affect the outcome of whether or not Saito gets into the Hall of Fame or not this year… And like I said the first time around, he has — resurgently shady reputation or no — proved himself more-or-less both the best player and the best deck designer the past couple of years; but I am still moving my last vote to Anton Jonsson.
Officially revised ballot:
Anton Jonsson
Brian Kibler
Gabriel Nassif
Steve O’Mahoney-Schwartz
Chris Pikula
LOVE
MIKE
PS: You know you want it –
“I can’t believe that is the real cover.”
–Chris Pikula
So I got my 2010 Magic Pro Tour Selection Committee Hall of Fame ballot today.
In case you guys haven’t been reading for that long, the first ever post on this blog was my 2008 Hall of Fame ballot; way back on October 6, 2008. You can check that action out here (and by “here” I mean, like, this awesome blog).
Anyway there are a bunch of people eligible for Hall of Fame this year; I am not going to list them all. Instead I am just going to run out my gut-pulls:
Marco Blume
William Jensen
Scott Johns
Anton Jonsson
Brian Kibler
Katsuhiro Mori
Gabriel Nassif
Daniel O’Mahoney-Schwartz
Steve O’Mahoney-Schwartz
Chris Pikula
Carlos Romao
Tomoharu Saito
I have voted for more than one of these players in the past.
They are all deserving misers but a man gets only five Hall of Fame ballot votes. Briefly…
Marco Blume
I always chuckle when I read Marco’s name. I wrote an article on Ponza ~11 years ago which was viciously plagiarized by The Pojo. You can still read “their” article, which has “Maro” Blume credited with a German Ponza deck, a misspelling I made all those many years ago, surviving still on “theirs”.
[LOL! I hadn't read the 2008 ballot before writing this, and didn't realize that I had just re-bought my own line from two years ago.]
William Jensen
Billy “Baby Huey” Jensen has a better resume than a fair number of the people already in the Hall of Fame. It’s basically silly he hasn’t been inducted yet. I’ve learned a lot from him.
Scott Johns
Ditto on William Jensen. Scott is a Pro Tour winner with five Top 8s and years of service to the community.
Anton Jonsson
To be honest I didn’t have the Limited master on my original short list but when i sorted the 2010 candidate pool and saw how many Top 8s he had, it seemed negligent not to consider him. Unfortunately I have little frame of reference on Anton’s game, but he comes very highly recommended by friends like Brian David-Marshall and Teddy Card Game.
Brian Kibler
I had already decided to vote for my old Underground and Team Red Bull teammate the Dragonmaster last year. Then he went and won a Pro Tour and Grand Prix and so on. Kibs is going to be a landslide this year and I plan to jump on.
Katsuhiro Mori
A few weeks ago I had this conversation with Zvi Mowshowitz:
Me: What are the chances someone other than Katsuhiro Mori has the MTGO nickname “Katsuhiro Mori”?
Zvi: Pretty low, why?
Me: Because I just bashed him in a queue, but I kind of don’t believe it was really him.
Zvi: No?
Me: He was playing Mono-Red.
Zvi: What were you playing?
Me: Eldrazi of course. Can’t lose; I mulled to five Game One and 2-0′d him anyway.
Zvi: Nah couldn’t have been him, but weird MTGO name.
Katsu is super fun to play against, for fun at least (I have never played him in a tournament). He once beat me in same-deck of Pierre Canali’s U/R Wafo-Tapa deck. He was super tricky, which is about par for the course for him.
Gabriel Nassif
Hat is basically everyone’s hero (mine included). Neither Jon nor Kai (nor Bob, nor Dirk) got unanimous inductions, so I greatly doubt Nassif will. But he’s certainly got This Girl’s vote.
Daniel O’Mahoney-Schwartz
It was just Danny OMS’s birthday! Happy birthday Danny OMS! Katherine and the kids and I are going to Shake Shack with him this weekend. Dan is a good friend and I hang out with him pretty much every week. However My annual OMS brother vote is going to…
Steve O’Mahoney-Schwartz
Should have voted him in first class. My bad.
Chris Pikula
Ditto on Chris.
Carlos Romao
There are few Constructed players I admire as much as Carlos. The Psychatog master just added a notch to his already much-perforated belt with a Planeswalker Top 8 that helped cement little Jace as a pre-emptive Staple in Standard.
Tomoharu Saito
Not only did his just win another big tournament, but he’s basically the best deck designer in the world.
This year I decided to do something different moving from the short list to the shorter list. I am just going to run all the automatic votes and see how many slots I have left over.
As I am not a buffoon I am obviously voting for Nassif, Saito, and Kibler; master, master, and DragonMaster. I think Nassif is as worthy a unanimous ballot-gatherer as ever drew breath. Saito has been around the best player in the world for some years if not the clear best. I wouldn’t have half so much glory as a deck designer if he hadn’t helped Andre Coimbra in the Extended portion of Worlds; so mise! Like I said, I was going to vote for Kibler even before he won that Pro Tour and Grand Prix because in order for the American block to start getting our O’Mahoney-Schwartz brothers and Pikulas into the Hall of Fame we have to stop fracturing our votes. That means getting our deserving boys off the ballot and into the Hall of Fame so that we can make more room for our, you know, additional deserving boys. That starts with Kibler. Congratulations old friend. The enemy’s gate is down!
With two votes left, that makes for a wonderfully convenient number of openings for SteveO and Chris.
Final ballot:
Brian Kibler
Gabriel Nassif
Steve O’Mahoney-Schwartz
Chris Pikula
Tomoharu Saito
Goblin Guide ∙ Act of Treason ∙ The Genius of Gabriel Nassif ∙ Dodging Baneslayer Angels with Red Decks ∙
Why People Play White Weenie Decks ∙ … And Goblin Guide
It’s not that my love affair with Cascade is over or anything, but I guess I am past the point that I was in just-pre-Zendikar when I just wanted to play the one deck all the time. This week I have played a variety of decks, obviously the Valakut, the Molten Pinnacle decks (primarily the R/W version), and now Red Deck Wins.
If you are a medium-long (not even genuinely “longtime”) reader, you know that I have for some years loved a Red Deck and like theorizing about and tweaking Red Decks. Red Decks have a kind of music that other decks — not even Blue — have, and their own kind of card economy. In a Red Deck you can win with Rage Weavers (with not a Black or Green creature in sight, mind you), and infuriate your betters with a well- (or even poorly-) placed Mogg Flunkies.
So the same Top Decks article that set me on the Goblin Assault version I wrote about a day or two ago set me on some Red Deck builds that were played around the country’s Zendikar Game Day[s].
If you read that Top Decks you know that I felt — especially in the versions with Arid Mesa and Scalding Tarn — that these decks should run Plated Geopede. Plated Geopede is just so powerful; and when the opponent is a little slow on the draw, or is forced to play a second turn Rupture Spire, you can just whack them for 25% of their starting life total. Or, if you are a miser, you can push it to close to (or even over) 50% … on turn three!
That is what makes Red Decks special. They have a kind of different card advantage we today call The Philosophy of Fire, where we can translate cards to damage to units of the opponent’s life total (typically two points to a card), rather than translating cards to more cards, as we do in the usual course of card economy. Check out the third match, below, for a hot window. Literally hot.
Okay, here’s the part you probably care most about: The Deck List…
sb:
1 Act of Treason
3 Dragon’s Claw
4 Goblin Assault
4 Manabarbs
3 Punishing Fire
I’ve played this deck a couple of nights (on and off); tonight’s session was pretty good [for the Red Deck]:
Card Rundown:
Act of Treason
I typically dislike three-of. However there are some cards that I play — or have historically played — as three-of across the board. Those include Cranial Extraction and most recently Ajani Vengeant; but Act of Treason (which we used to call Threaten) seems like a very good three-of. I took my inspiration for the inclusion of this card from Gabriel Nassif’s Goblins tribal deck from Pro Tour Venice. Act of Treason is a really good card in this kind of deck in this kind of a format. There are certain boundaries that hold together any format. One of the boundaries of this format is Baneslayer Angel; most decks that don’t play Baneslayer Angel will probably have a hard time with this kind of a Red Deck; those that do will whew as they hit their fifth land drop and tap out for the Angel. What can he do about this? He’s a Red Deck… I mean maybe he can spend a Bolt AND a Burst on it, but even then… ACT OF TREASON WHAT THE!?! And then… d/c.
Ball Lightning
It’s like a three mana Elemental Appeal! Pretty good in this deck; you may have noticed that there is a Haste sub-theme to this version… Ball Lightning is one of the classic, fundamental, Haste creatures. I wanted to add his modern inheritor, Bloodbraid Elf (the two projected to get along quite famously, maybe)… but I couldn’t get the mana to work. So straight Red we stayed, and Ball Lightning has to be “just” the Ball Lightning. In this kind of a deck it is roughly a Concentrate
Burst Lightning
I honestly didn’t realize that this card was strictly better than Shock. I just thought it was a good card. I was perfectly willing to play Seal of Fire and Tarfire in Extended; what an upgrade! It’s like the Shattering Pulse of, um, you know, Shocks. Burst Lightning represents the clean one-for-one, and on big kicks, it’s like an, I dunno… five mana Divination.
Elemental Appeal
This is the last card I added to the deck, even after I ran the Act of Treason / Punishing Fire 3/1 split. I wasn’t 100% sure it was worth it, but after a few dozen games, I have come to realize it’s basically a Blistering Firecat… Which is interesting because I never played Blistering Firecat in my Red Decks, even when everybody else did. Which is why I always won the mirror
Goblin Guide
I hate attacking with Goblin Guide. I stone can’t stand it. I cringe as I wait for the opponent’s Revealed Cards window to appear. But you know what? It isn’t that bad. Usually. Sometimes it’s atrocious. But it’s not Constructed Unplayable, which was my original assessment. I actually side out the Guide quite often, but it is a fine main deck card, particularly on the play. In case you were wondering.
Goblin Ruinblaster
This is probably the card I side out the most. It is just not that good in a lot of matchups. However, being Haste-y, and being Red, it is a perfect fit! Also it is a dream killer, particularly against foes packing a Rupture Spire or some similar.
Hell’s Thunder
I have always loved this card. It’s actually better than Ball Lightning against other Red Decks (doesn’t die to an un-kicked Burst Lightning, or even a full-on Bolt). Being un-coutner-able on the blowback would make this super duper against Blue decks, if, you know, they existed.
Lightning Bolt
Check.
Plated Geopede
This card was basically the inspiration for this deck. As I said back in my original podcast pre-Zendikar previews, I see this card as very Wild Mongrel-ish. It lacks the Savage Bastard’s Black Lotus-like Cheatyface-ness, but offensively? They are quite similar. Just so-so by its lonesome, Plated Geopede can inflict massive, in a single strike. An Arid Mesa makes it a match, at least briefly, for Baneslayer Angel herself!
Punishing Fire
This card’s inclusion (and three-of sideboard compliment) was originally designed as a freebie measure agaisnt the Refuges (and Baneslayers)… But to be honest, I think I’ve re-bought one maybe once.
Goblin Assault is very good, but the others have been uncastable. I brought Manabarbs in in one of my matches tonight… but not well.
Take Five…
G/R
The games went pretty much the same way; his first play was ye olde Lotus Cobra; I burned it with a Burst Lightning; he followed up with some kind of a Hydra. I had to read that jazz a couple of times before burning it (afraid it was going to wreck me &c.). Then I beat him up and burned him out.
In the second, I won by Threatening the said Hydra. And by “Threatening” I mean the new one. Act of Treason. You know!
1-0
Esper Control
I won the first game, somehow (don’t remember). I guess that’s why we have Five With Flores videos
The second game I sided in Manabarbs; which was awkward as he operated with three Borderposts for most of the game. I scooped stuck on three lands when he hit a kicked Sphinx of Lost Truths.
The third game was a good showcase of what makes Goblin Guide good, particularly on the play. I had my Guide in the Red Zone on the first turn. These are the cards he revealed before eventually killing my Guide: Path to Exile, Esper Charm, and Sharuum.
Even if the opponent draws lands, Goblin Guide can be a potent first turn attacker; for instance, do-nothing decks may be forced to discard.
White Weenie
The first game I went to six and he went to five. He stalled and I won with just THREE cards: Hell’s Thunder, Elemental Appeal, Elemental Appeal.
I lost the second to a mis-play. He exposed a turn two Kazandu Blademaster, which I could have killed with Punishing Fire… But I elected to get in Threaten-style. I guess I blanked on the fact that he was just going to destroy me with Harm’s Way. It was actually Brave the Elements.
Predictable.
So I never got rid of his Blademaster and it put a real crimp in my plan. I got ground out from there
The third was also decided by an un-killed Blademaster. He opened on a mulligan, but my Goblin Guide sadly un-mulled him. The follow up was the aforementioned poisonous Blademaster.
I thought I could get around it with two burn spells, but he had double Brave the Elements for my Burst Lightning and Lightning Bolt… Just never got past that wicked little 2/2. My Goblin Assault was effing terrible, as it locked my original and all future Goblin Guides into suicide runs against a first striker that was quickly paired with Honor of the Pure; that is, complete and utter humiliation.
… I remember thinking, so that’s why people play White Weenie! :: Crushes Red Decks; always has, probably always will!
Warp World Warp World is the kind of a deck is just too slow to contend with decks like Red Deck Wins. The match itself was pretty easy. In the first he was able to play Warp World, putting numerous hits threats all over. I had a rough decision the previous turn, playing an attacker instead of holding back from burn. I mostly got boned on the Warp World (he got Rampaging Baloths, Ob Nixilis, The L Word a basic cable package, about one million things happening on the stack), whereas I got only one Mountain; but it was the Mountain I needed for the last three from Lightning Bolt.
Game Two was a little sketchy because he got Grazing Gladeheart (sorry Birds of Paradise, and other Birds of Paradise), and me plum out of Lightning Bolts! Luckily, he didn’t have a huge amount of lands.
Cascade Once again I led with Goblin Guide. This time I got in revealing Maelstrom Pulse, Enlisted Wurm, and Lightning Bolt… but no lands. Like I said, I cringe every time I put the Guide into the Red Zone… But you can’t argue with its effectiveness, um, about 3/5 of the time.
The beats went Guide, Plated Geopede, and finally a turn three swing for seven thanks to Teetering Peaks! I played a fourth turn Goblin Ruinblaster to close, running around Sprouting Thrinax.
The second game was much tighter due to his hammering me with two Blightnings, but I had a nice combination of Plated Geopede, efficient lands, and burn spells; his blocks were un-possible, even with Thrinax.
So… 4-1 on the night. It’s no Naya Lightsaber, but still a fun and challenging deck to play.
You Make the Play returns! This time it is Fae v. ‘Tron in Extended… So are you a metagamer or a savage miser?
It is Game Three.
Your opponent is on the play on account of you savagely destroyed him with Negate and so on in Game Two.
It is game three because even though you savagely destroyed him in game two, he made you look like a child — a child smaller than your Spellstutter Sprites — in Game One, exposing the severe inability of the Herberholz / Nassif-style Faeries / Wizards deck to deal with certain kinds of expensive threats.
Namely Mindslaver.
You conceded to Mindslaver but of course filled your deck with Negate, Annul, and Glen Elendra Archmage for Vedalken Shackles, Threads of Disloyalty, &c.
If you haven’t seen the deck (you have probably seen it because all the guys who have soap boxes to stand on have been saying it’s the bee’s knees, plus you are playing it so how could you not have seen it), here it is:
4 Mana Leak
3 Repeal
4 Spell Snare
4 Spellstutter Sprite
1 Stifle
4 Thirst for Knowledge
2 Threads of Disloyalty
3 Vendilion Clique
2 Venser, Shaper Savant
1 Academy Ruins
1 Breeding Pool
1 Hallowed Fountain
10 Island
4 Mutavault
3 Riptide Laboratory
1 River of Tears
1 Steam Vents
sideboard:
1 Tormod’s Crypt
1 Vedalken Shackles
2 Annul
1 Chain of Vapor
3 Flashfreeze
2 Glen Elendra Archmage
2 Negate
2 Threads of Disloyalty
1 Academy Ruins
Okay, back to Game Three:
It is your opponent’s turn seven. He only has six lands in play even though he has been a savage miser this game because one of his lands — a Ghost Quarter — is in the bin. He plugged your Academy Ruins (not realizing you are also a savage miser and are palming the other Ruins). He has just attacked your face with his Platinum Angel, so life totals are 20-16 in favor of the degenerate mana deck..
This is his board:
This is his graveyard:
(Simic Signet, Ghost Quarter, and Gifts Ungiven)
On turn two you sent Annul at his Simic Signet, his Ghost Quarter “traded” for your Academy Ruins, and his Gifts Ungiven was successfully stifled (not Stifled) by a Mana Leak last turn after he played his Platinum Angel.
Which means, yes. Savage. Miser. He has almost a double ‘Tron, a handy dandy Island, hasn’t missed a land drop, all-natural.
This is your board:
Not too shabby. You even have mana open for your Glen Elendra Archmage… twice if necessary.
Your graveyard is seven cards:
(Annul, Chrome Mox, Chrome Mox, Thirst for Knowledge, Thirst for Knowledge, Academy Ruins, and Mana Leak)
This is your hand:
Mana Leak
Spellstutter Sprite
Spellstutter Sprite
Riptide Laboratory
Riptide Laboratory
Academy Ruins
Tormod’s Crypt is on the stack.
I would do images to show your hand and to indicated Tormod’s Crypt being on the stack but I am tired of looking up hideous background images.
Anyway, the bad guy has two mystery cards in hand.
If I had to draw a picture of this game, in total, it would look, um, EXACTLY like this:
Okay You Make the Play-ers…
He is playing Tormod’s Crypt. Ye olde zero mana spell is on the stack.