You Make the Play - Trusting Your Celestial Colonnade
January 31, 2010It’s the first You Make the Play of the new year… or for that matter over three months! Featuring Celestial Colonnade and a host of new Worldwake cards!
The scenario:
You are playing a Raka control deck… U/R/W board control, no counters main deck, but lots of good cards. For sake of argument, this is your deck:
Pretend Raka Control Deck
4 Everflowing Chalice
2 Divination
4 Jace, the Mind Sculptor
4 Spreading Seas
4 Treasure Hunt
3 Ajani Vengeant
4 Baneslayer Angel
4 Day of Judgment
4 Path to Exile
2 Celestial Collonade
4 Glacial Fortress
4 Halimar Depths
4 Island
1 Kabira Crossroads
2 Mountain
2 Plains
4 Scalding Tarn
Before you make any comments (and I’m sure there will be comments), I am not pretending this is the optimal Raka-colors deck; this is just a with some stats that you can use to help formulate your solution to today’s You Make the Play.
The reason you went U/R/W over Grixis or Esper is that Everflowing Chalice can ramp you to Day of Judgment or one of two very good Planeswalkers on the third turn. Given the interaction between one of those and Treasure Hunt (as well as Halimar Depths and Treasure Hunt), it seemed worth running around Esper Charm and Cruel Ultimatum.
To you are putting a lot of faith in Treasure Hunt. You’ve cut down to 23 lands because of Treasure Hunt’s “cantrip” capability as well as the presence of Everflowing Chalice (aka Motherlovin’ Cup), which should help you get action.
Okay! The problem:
It’s a simple one… given the above deck, do you keep or no?
On the play?
On the draw?
Jace, the Mind Sculptor
Treasure Hunt
Ajani Vengeant
Lightning Bolt
Day of Judgment
Celestial Colonnade
Scalding Tarn
I think this should make for an interesting discussion; I think you should think so, too.
So I am not going to work on the solution until we have at least 25 comments
That shouldn’t be a problem. This You Make the Play drew 38!
LOVE
MIKE