Finally, a Deck With Baneslayer Angel

Baneslayer Angel: It has been called by our most recent Pro Tour Champion possible the best large creature in the history of Magic. Baneslayer Angel, a card that I just haven’t managed to put into any decks, ever. Baneslayer Angel–a mismatch in the quick Zoo archetype? Baneslayer Angel… Criss-cross applesauce. Baneslayer Angel!

Baneslayer Angel

Har har har.

The context of this post will be even more hilarious when I write about the Nissa Revane and re-vamped G/W decks based on Evan Erwin’s “Conqueror’s Sledge” that I worked on this week :)

Anyway, here is a very good deck:

Naya Lightsaber

3 Ajani Vengeant
4 Bloodbraid Elf
4 Woolly Thoctar

4 Noble Hierarch
1 Scute Mob
4 Wild Nacatl

4 Lightning Bolt

4 Baneslayer Angel
4 Path to Exile
4 Ranger of Eos

4 Arid Mesa
4 Forest
3 Mountain
1 Oran-Rief, the Vastwood
4 Plains
4 Rootbound Crag
4 Sunpetal Grove

sb:
1 Ajani Vengeant
2 Burst Lightning
4 Celestial Purge
4 Goblin Ruinblaster
4 Great Sable Stag

It is based somewhat on Brian Kowal’s Naya Excalibur deck from around US Nationals 2009 and somewhat on Brian Kibler’s Pro Tour winning deck from Austin.

Incidentally I watched this movie with my daughter this weekend:

Twice.

Gold star to the first person who notes in the comments why I pointed that out.

Anyway, the above Naya deck is super good. I borrowed most of the cards from Kibler’s deck; that is, Noble Hierarch up. The presence of Noble Hierarch makes Ranger of Eos particularly attractive. The question was what to play with the Ranger. In Kowal’s Naya Excalibur deck, he had an absolutely brilliant mana base around Rootbound Crag and Sunpetal Grove where Figure of Destiny was perfectly positioned alongside the Plains and Mountains for Wild Nacatl. This deck doesn’t have the luxury of the near-Tarmogoyf Figure of Destiny, but Noble Hierarch is very good (along with Wild Nacatl)… My preference for playing three copies of Ajani Vengeant left just enough room for one Scute Mob.

If there is anything my playtesting has taught me at this point, it is that I often want a second Scute Mob!

Scute Mob is absolutely rapturous. As a post attrition play, Ranger of Eos is an absolute game-shatterer; particularly because it can get the solo Scute Mob. Mother loving monster in this deck. However sometimes you draw it and are forced to trade with an Elite Vanguard early; then you want another Scute Mob to draw later… and you don’t got it.

I went with Woolly Thoctar, like Naya Excalibur, as the only three drop in the deck (Kowal played his Great Sable Stags in the main… I don’t see that as particularly attractive, even with the prevalence of Vampires in Standard). I would actually prefer to play Knight of the Reliquary (like Kibler did in Extended)… But there aren’t many natural advantages in this deck. I only play–and can only afford, really–the four Arid Mesas.

These kinds of lands carry with them particular dependencies. In Extended you can play a bazillion Verdant Catacombs, Marsh Flats, whatever, what have you, and get away with it with only a few mana producing lands in your entire deck. That is because your Arid Mesa can point at your Hallowed Fountain, and so can your Misty Rainforest, and you have to draw through some insane percentage of your deck (in a format that sometimes ends on the third turn) before it catches up with you. But in Standard, if you play with four Arid Mesas in any deck but Boros Bushwhacker (which itself is quite quick to the quick), you have to play with more than four Mountains-plus-Plains to reliably not get thrown off the Island math-wise, if you take my reality show meaning. So anyway, with only four Arid Mesas, Knight of the Reliquary will probably start off as only a 2/2 (maybe a 3/3), but will only rarely get serious in size ahead of time; yes, Oran-Rief, the Vastwood is an absolutely bonkers weapon and tool… But there is only the one in this sixty, and it is not strategic to Naya Lightsaber. It isn’t like in Extended where Ghost Quarter can swat off an entire Dark Depths deck.

So the reason we don’t have room for that other three (Knight of the Reliquary or not) is Baneslayer Angel… baneslayer angel, Baneslayer Angel, BANESLAYER ANGEL! News flash: This card is really good. You get it online with the Noble Hierarch, or just by peeling lands off the top. It is great in attack-on-attack; a very good trump card after a lot of trading. It is a must-deal-with card, and a card that can dig you out of a great many holes. By this point you should know I am up for Baneslayer Angels not just in beatdown, but in Cascade decks, along side Ob Nixilis, just about anywhere.

The main under-performer in this deck, if there is one (this is one of those decks where Ranger of Eos is the clear over-performer) is his fellow four, Bloodbraid Elf. Maybe I am just used to always hitting an awesome two-for-one Esper Charm or the incomparable Blightning… But in this deck, not so much. Half the time it’s just another Noble Hierarch (though to be fair, that makes for a 5-power hasty muffin in the Red Zone, and sometimes Oran-Rief is even online). But you can’t really complain about hitting a Lightning Bolt, I guess.

Path to Exile? Another story entirely.

But not a reason to cut either.

As for the sideboard, I like most of the cards but I don’t love the sideboard in its entirety. Burst Lightning is an excellent card but I would prefer a card that could deal three on its lonesome for Vampire Nighthawk, earlier in the game. Goblin Ruinblaster, on the other hand, is a blaster of all different kinds of ruins; for example, Emeria, the Sky Ruin.

More later. This is a good and also fun deck!

LOVE
MIKE

Currently Reading: Captain America: The Man with No Face

Vengeant Reveillark

It’s a redux of Vengeant Reveillark aka the Brian Kowal Boat-Brew.

Our good friend Osyp Lebedowicz just scored Top 8 at the Star City Games $5,000 tournament in Philadelphia with Brian’s deck, which he considers one of the top two decks in Standard (alongside the Fae).

For those of you who haven’t seen the most recent list, here it is cut down to a manageable 60 cards:

Vengeant Reveillark aka Boat-Brew

4 Mind Stone

4 Ajani Vengeant
4 Figure Of Destiny
4 Kitchen Finks
3 Murderous Redcap

4 Mogg Fanatic
3 Siege-gang Commander

1 Burrenton Forge-tender
4 Knight of the White Orchid
4 Ranger Of Eos
3 Reveillark

4 Battlefield Forge
3 Mountain
4 Plains
3 Reflecting Pool
4 Rugged Prairie
4 Windbrisk Heights

Sideboard:
4 Guttural Response
4 Stillmoon Cavalier
4 Voice Of All
3 Wrath Of God

The Boat-Brew is just chock full of great cards; Osyp was close to saying that Bantoine Ruel (Ranger of Eos) is his favorite card in Standard, but his final vote goes to powerhouse Planeswalker, Ajani Vengeant.

The deck is very robust against the majority of the Standard field, though there is a potential soft spot against Faeries. Faeries with four Sower of Temptation is very difficult to overcome, particularly because Sower of Temptation is just the scariest possible prospect when you are laying out 4/3 Reveillarks.

Osyp took the time to talk to me about some potential changes for the deck, along with justifications.

1) The deck already cut the first Murderous Redcap; Osyp wants to do away with the other three, plus one Kitchen Finks, and replace that quartet with Spectral Procession. Spectral Procession is a known quantity in Windbrisk Heights decks. It is also probably better against Red Decks than Kitchen Finks because the tokens can block a Demigod of Revenge while still getting damage in.

2) Swap the main deck Burrenton Forge-Tender for a Flamekin Harbinger. Flamekin Harbinger might seem like a strange choice for a deck with… What? Three elementals? But think about it like this: With Flamekin Harbinger, you can get Reveillark with Antoine Ruel, meaning Ranger of Eos gets better and better. If you can get your 1/1 killed (not hard) look to be able to set up more than one Reveillark. Osyp feels the Red Deck matchup is strong enough to justify this change, and the following video does nothing to change this opinion:

Thanks everybody for watching!

LOVE
MIKE

Brian Kowal’s Boat-Brew

Brian Kowal designed a new R/W homebrew creature deck that he used to win a recent Game in the Gulf “boat” Qualifier. His deck hybridizes Ranger of Eos selection with a Reveillark end game. It comes out fast and has a deceptive amount of power.

4 Mind Stone

4 Ajani Vengeant
4 Figure of Destiny
4 Kitchen Finks
4 Murderous Redcap

4 Mogg Fanatic
3 Siege-Gang Commander

1 Burrenton Forge-Tender
4 Knight of the White Orchid
4 Ranger of Eos
3 Reveillark

4 Battlefield Forge
3 Mountain
4 Plains
3 Reflecting Pool
4 Rugged Prairie
4 Windbrisk Heights

sb:
4 Gutteral Response
4 Vithian Stinger
3 Runed Halo
4 Wrath of God

Vithian Stinger seems a little loose to me, but I really like how the deck has played out so far.

If I were to change anything, I would add some spot removal — probably something along the lines of Lash Out or Condemn in the sideboard — because Brian told me not to play any spot removal in the main deck.

Irony of ironies, Brian won his Cruise Qualifier by swinging with a bunch of Siege-Gang Commander tokens, tripping Windbrisk Heights, and popping Wrath of God. For reals! Then he followed up with Ajani Vengeant to lock out the end game (opponent was Kithkin).

Anyway, give this one a whirl. It is interesting to play and quite different from basically everything else in Standard.

Here’s the video version:

 

 

LOVE
MIKE