How is War Priest of Thune Real?

I mean, it almost goes without saying.

War Priest of Thune
War Priest of Thune

I am trying to figure this out.

Looks like Magic 2011 is going to be a set where tournament staples of times past are just going to be strictly outmoded by the M11 versions.

If you don’t have a lot of context, War Priest of Thune might just look like a pretty good 187 creature. That doesn’t quite capture it… War Priest of Thune is in fact full court bananas. You see there used to be a creature Monk Realist; Monk Realist was played main deck in basically all of the Survival of the Fittest decks of its era.

And War Priest of Thune is twice the man Monk Realist was.

Monk Realist — also a Cleric mind you, so there isn’t much wiggle room around creature type — was a mere 1/1 creature for the same 1W mana cost.

And now that there is a new Survival of the Fittest with legs? I think War Priest of Thune might just pick up where Monk Realist left off ten years ago.

Of course a 2/2 for two mana with a very serviceable special ability (I’m looking at you Oblivion Ring) is plenty good enough for regular old inclusion in a beatdown strategy. I don’t know that I would want to be the Pyromancer Ascension rogue in the room once the War Priest comes legal.

Snap Judgment Rating – Role Player (high); Staple (in White-enabled Fauna Shaman decks [one-of])

LOVE
MIKE

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12 comments ↓

#1 wobblesthegoose on 07.06.10 at 10:09 pm

http://fivewithflores.com/2009/04/alara-reborn-qasali-pridemage/

#2 MTGBattlefield on 07.07.10 at 4:32 am

How is War Priest of Thune Real?…

Your story has been summoned to the battlefield – Trackback from MTGBattlefield…

#3 apop on 07.07.10 at 4:50 am

I am in love with the idea of creating a black/green/white standard deck when M11 hits that employs:

Black- bloodghast, removal (or maybe this is overcome by white’s powers in these areas), maybe reanimate
Green- fauna shaman, vengevine, mana accel
White- this guy, that new hawk that grabs its buddies, other removal

Possibly using the new titans (green and black)?

I would love to hear your opinions on this.

Love,

Apop

#4 apop on 07.07.10 at 5:14 am

Above I left out, probably some grave digging like Grim Discovery.

I’m worried this concept has too many concepts though.

Thanks!

>>I am in love with the idea of creating a black/green/white standard deck when M11 hits that employs:

Black- bloodghast, removal (or maybe this is overcome by white’s powers in these areas), maybe reanimate
Green- fauna shaman, vengevine, mana accel
White- this guy, that new hawk that grabs its buddies, other removal

Possibly using the new titans (green and black)?

I would love to hear your opinions on this.

Love,

Apop

#5 net_vagabond on 07.07.10 at 6:39 pm

So, not to be too forward but something like

4 Birds of Paradise
4 Vengevine
4 Bloodghast
4 Squadron Hawk
1 War Priest of Thune
2 Sun Titan

3 Dark Tutelage
3 Eldrazi Monument

3 Elspeth, Knight Errant

4 Maelstrom Pulse
2 Condemn
2 Path to Exile

roughly?

#6 net_vagabond on 07.07.10 at 6:41 pm

doh!, revised

4 Birds of Paradise
4 Fauna Shaman
4 Vengevine
4 Bloodghast
4 Squadron Hawk
1 War Priest of Thune
1 Sun Titan

3 Dark Tutelage
3 Eldrazi Monument

4 Maelstrom Pulse
2 Condemn
2 Path to Exile

#7 apop on 07.08.10 at 8:18 am

Something along those lines but my problems are:

1. I get the point of suntail hawk but I think there might be a better way to cast little dudes for Vengevine.
2. Does the Eldrazi Monument really work?
3. More War Priests because leylines are going to be ugly.
4. What about the mana base?

#8 net_vagabond on 07.08.10 at 9:04 am

Monument works now but when artifact hate becomes more normal in the sb it might not be as good I guess. Instead of squadron hawk I guess you could use a ranger package with two ranger and two scute mob. I’m not that great with manabase construction but some combination of verdant catacombs, marsh flats, sunpetal grove and stirring wildwood ought to do it.

#9 hudnall56 on 07.08.10 at 11:00 am

Squadron Hawk is going to be tough card to figure out. I’m sure that it’s going to be a sick draw engine in some deck within the next year, but it’s definitely pulling itself in a few directions. On one hand, you want all four as you want to stoke your hand as best you can, but on the other you don’t really want to cast until you spend enough cards to be able to use them. In the context of a Fauna Shaman deck Ranger of Eos is abstractly a better card, enhances your ability to grab bullets, and probably comes online around the same time you actually want to cast the Hawks. Perhaps you’d want both.

The deck should probably sport at least another one of finisher as a silver bullet, the obvious candidates are Baneslayer, Bloodwitch, and/or the black Titan.

And Tutelage seems pretty greedy/weak here. The deck doesn’t seem fast enough to end the game Tutelage “cheats” your opponent across the finish line, has no way to recoup the loss of life if it gains a superior board position, and has no way to manipulate the deck to prevent dying the deck from dying from it’s own enchantment. Plus, it’s not like you’re lacking in card advantage with this color combination anyways. I would certainly want to max out on Rangers and then would probably look to Borderland Ranger and maybe Cultivate before even thinking about the enchantment.

#10 hudnall56 on 07.08.10 at 11:08 am

I’m pretty horrible at mana bases myself. Even if I go rogue, I usually just try and search for a decent looking manabase for a deck with similar costs and use that mana base as a template for mine, tweaking to taste.

#11 Vigil on 07.10.10 at 9:39 pm

lol @ Squadron Hawk as a “draw engine”, this isn’t 2005.

#12 Five With Flores » Super Secret Felidar Sovereign on 09.01.10 at 6:41 am

[…] cut one Celestial Purge, the Sun Titan, and the War Priest of Thune from Gavin’s original deck list. My reasons were basically that the deck is already hard […]

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