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	<title>Comments on: Yep &#8211; All is Dust</title>
	<atom:link href="http://fivewithflores.com/2010/06/yep-all-is-dust/feed/" rel="self" type="application/rss+xml" />
	<link>http://fivewithflores.com/2010/06/yep-all-is-dust/</link>
	<description>Where you learn to love what Mike Flores loves</description>
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		<title>By: Five With Flores &#187; Primeval Titan Changes Everything</title>
		<link>http://fivewithflores.com/2010/06/yep-all-is-dust/#comment-3065</link>
		<dc:creator>Five With Flores &#187; Primeval Titan Changes Everything</dc:creator>
		<pubDate>Fri, 03 Sep 2010 05:36:01 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=969#comment-3065</guid>
		<description>[...] All is Dust 1 Emrakul, the Aeons Torn 1 Kozilek, Butcher of Truth 2 Ulamog, the Infinite [...]</description>
		<content:encoded><![CDATA[<p>[...] All is Dust 1 Emrakul, the Aeons Torn 1 Kozilek, Butcher of Truth 2 Ulamog, the Infinite [...]</p>
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		<title>By: urikkiru</title>
		<link>http://fivewithflores.com/2010/06/yep-all-is-dust/#comment-2404</link>
		<dc:creator>urikkiru</dc:creator>
		<pubDate>Thu, 10 Jun 2010 00:50:21 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=969#comment-2404</guid>
		<description>I&#039;ve been testing this deck, and generally like it. However, I&#039;m having a little trouble with the lack of fetch lands, or other ways to shuffle your library.

One of the things that makes Jace 2.0 so amazing, is combining his brainstorm ability with any fetch land. This allows you to shuffle away cards you don&#039;t want(like excess land). I&#039;ve now in a couple of games gotten very land flooded. It was frustrating to have Jace online, and not be able to rid myself of the excess cards.

Also, slightly concerned about the lack of Deprive, or Negate, even in the sideboard. Against RDW, this makes the match up quite troublesome. Kor Firewalker and Baneslayer from the sideboard for game 2 help, but it&#039;s often still a very close game. Wall of Omens is nice, but not always in my hand. Perhaps I should be mulliganing more aggressively.

Additionally, All is Dust, Ulamog, and Kozilek are not good in the RDW match up. They come online far too slowly. I&#039;m also finding that spreading seas is often a useless card against it. Their curve is so low that a single Seas is just fairly ineffective against their tempo, especially by turn 2.

I also will admit that I&#039;m unsure about how to sideboard properly with this deck overall. Could you please post up a detailed sideboard strategy against some common match ups?</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been testing this deck, and generally like it. However, I&#8217;m having a little trouble with the lack of fetch lands, or other ways to shuffle your library.</p>
<p>One of the things that makes Jace 2.0 so amazing, is combining his brainstorm ability with any fetch land. This allows you to shuffle away cards you don&#8217;t want(like excess land). I&#8217;ve now in a couple of games gotten very land flooded. It was frustrating to have Jace online, and not be able to rid myself of the excess cards.</p>
<p>Also, slightly concerned about the lack of Deprive, or Negate, even in the sideboard. Against RDW, this makes the match up quite troublesome. Kor Firewalker and Baneslayer from the sideboard for game 2 help, but it&#8217;s often still a very close game. Wall of Omens is nice, but not always in my hand. Perhaps I should be mulliganing more aggressively.</p>
<p>Additionally, All is Dust, Ulamog, and Kozilek are not good in the RDW match up. They come online far too slowly. I&#8217;m also finding that spreading seas is often a useless card against it. Their curve is so low that a single Seas is just fairly ineffective against their tempo, especially by turn 2.</p>
<p>I also will admit that I&#8217;m unsure about how to sideboard properly with this deck overall. Could you please post up a detailed sideboard strategy against some common match ups?</p>
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		<title>By: ReeceP</title>
		<link>http://fivewithflores.com/2010/06/yep-all-is-dust/#comment-2400</link>
		<dc:creator>ReeceP</dc:creator>
		<pubDate>Wed, 09 Jun 2010 00:56:12 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=969#comment-2400</guid>
		<description>Something that they said early in game 1 reminded me of the Mono W extended deck I loved so much. You had cast two chalices, and they had not much going on in their hand, and their comment was: &quot;Big chalice is big. But that&#039;s ok, we can draw a bunch of cards and...&quot;

...And the sentence trailed off, as if they didn&#039;t know what they could finish the sentence with, or what exactly they were going to do with &quot;a bunch of cards&quot;. Which is what made me flash back to the Faeries/Mono White exchanges you wrote about so long ago.

I think there are a lot of parallels between this deck and the Mono White deck - Eldrazi Temple (of the False God), Eternal Dragon is a bit like Eye of Ugin/Eldrazi Blessing in terms of inevitability, and All is Dust is a lot like Akroma&#039;s Vengeance. Was it by coincidence or design that these two decks seem so similiar?</description>
		<content:encoded><![CDATA[<p>Something that they said early in game 1 reminded me of the Mono W extended deck I loved so much. You had cast two chalices, and they had not much going on in their hand, and their comment was: &#8220;Big chalice is big. But that&#8217;s ok, we can draw a bunch of cards and&#8230;&#8221;</p>
<p>&#8230;And the sentence trailed off, as if they didn&#8217;t know what they could finish the sentence with, or what exactly they were going to do with &#8220;a bunch of cards&#8221;. Which is what made me flash back to the Faeries/Mono White exchanges you wrote about so long ago.</p>
<p>I think there are a lot of parallels between this deck and the Mono White deck &#8211; Eldrazi Temple (of the False God), Eternal Dragon is a bit like Eye of Ugin/Eldrazi Blessing in terms of inevitability, and All is Dust is a lot like Akroma&#8217;s Vengeance. Was it by coincidence or design that these two decks seem so similiar?</p>
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		<title>By: net_vagabond</title>
		<link>http://fivewithflores.com/2010/06/yep-all-is-dust/#comment-2395</link>
		<dc:creator>net_vagabond</dc:creator>
		<pubDate>Tue, 08 Jun 2010 05:51:25 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=969#comment-2395</guid>
		<description>I find it very interesting that this deck is getting little to no treatment in the mainstream magic scene. Nobody at SCG, Channel Fireball or any of the main sites is really talking much about it. I find this interesting as it has (in my experience so far) a great matchup against U/W (and Planeswalkers), Jund, Next Level Bant, Mythic, and Vengevine Naya, it also runs well against the t2 decks like vamps, RDW, Polymorph and Naya Allies. Is there some secret flaw here that I haven&#039;t run into? Are the people I&#039;ve been playing against that play all these main decks just not good enough to beat it (where say, a pro may be?). This deck seems better than conventional U/W in pretty much every way I can think of and people are still sticking with that over it. What could it be? Is there some stigma about actually casting Eldrazi? Can a very skillful opponent consistently play around it? Is it just the human tendency to resist change and what is new and stick with more familiar feeling decks?

Anyway, sorry for the wall of text. I&#039;m a huge fan of this deck and have played both this and Grixis Hits (another greatly under appreciated deck) to great success. I love your deck design theory and can always count on finding something original here, something sadly lacking on most of the other sites these days.</description>
		<content:encoded><![CDATA[<p>I find it very interesting that this deck is getting little to no treatment in the mainstream magic scene. Nobody at SCG, Channel Fireball or any of the main sites is really talking much about it. I find this interesting as it has (in my experience so far) a great matchup against U/W (and Planeswalkers), Jund, Next Level Bant, Mythic, and Vengevine Naya, it also runs well against the t2 decks like vamps, RDW, Polymorph and Naya Allies. Is there some secret flaw here that I haven&#8217;t run into? Are the people I&#8217;ve been playing against that play all these main decks just not good enough to beat it (where say, a pro may be?). This deck seems better than conventional U/W in pretty much every way I can think of and people are still sticking with that over it. What could it be? Is there some stigma about actually casting Eldrazi? Can a very skillful opponent consistently play around it? Is it just the human tendency to resist change and what is new and stick with more familiar feeling decks?</p>
<p>Anyway, sorry for the wall of text. I&#8217;m a huge fan of this deck and have played both this and Grixis Hits (another greatly under appreciated deck) to great success. I love your deck design theory and can always count on finding something original here, something sadly lacking on most of the other sites these days.</p>
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	<item>
		<title>By: Casselman</title>
		<link>http://fivewithflores.com/2010/06/yep-all-is-dust/#comment-2394</link>
		<dc:creator>Casselman</dc:creator>
		<pubDate>Tue, 08 Jun 2010 05:46:11 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=969#comment-2394</guid>
		<description>Played this decklist at my last FNM from a sudden interest after KYT showed me your decklist.  Lost only 1 round to polymorph which seems to be a very rough match up if you dont resolve a quick Jace, but otherwise a breeze through most other decks including my last matchup of the night vs U/W control.   He kinda rolled over when i played Ulamog, and finding no solution in the form of PtE.</description>
		<content:encoded><![CDATA[<p>Played this decklist at my last FNM from a sudden interest after KYT showed me your decklist.  Lost only 1 round to polymorph which seems to be a very rough match up if you dont resolve a quick Jace, but otherwise a breeze through most other decks including my last matchup of the night vs U/W control.   He kinda rolled over when i played Ulamog, and finding no solution in the form of PtE.</p>
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	<item>
		<title>By: DarthVadersMom</title>
		<link>http://fivewithflores.com/2010/06/yep-all-is-dust/#comment-2388</link>
		<dc:creator>DarthVadersMom</dc:creator>
		<pubDate>Sat, 05 Jun 2010 08:42:33 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=969#comment-2388</guid>
		<description>I&#039;ve been toying around with a UW (maybe going UWB) Control Deck that revolves more around Tezzeret. With the artifacts in standard right now (Everflowing, Khalni Gem, etc.) you can get some pretty crazy amounts of Mana into Iona or maybe an Eldrazi. Also Khalni Gem lets you activate any color of Obelisk of Alara, with Tezz you can do it twice. Prophetic Prism can also allow for this. There isn&#039;t much Artifact hate in my meta.My current build is almost similar to the Flores Borderpost deck discussed earlier, just added some New Jace and updated the artifacts to allow for some ramp.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been toying around with a UW (maybe going UWB) Control Deck that revolves more around Tezzeret. With the artifacts in standard right now (Everflowing, Khalni Gem, etc.) you can get some pretty crazy amounts of Mana into Iona or maybe an Eldrazi. Also Khalni Gem lets you activate any color of Obelisk of Alara, with Tezz you can do it twice. Prophetic Prism can also allow for this. There isn&#8217;t much Artifact hate in my meta.My current build is almost similar to the Flores Borderpost deck discussed earlier, just added some New Jace and updated the artifacts to allow for some ramp.</p>
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		<title>By: net_vagabond</title>
		<link>http://fivewithflores.com/2010/06/yep-all-is-dust/#comment-2385</link>
		<dc:creator>net_vagabond</dc:creator>
		<pubDate>Sat, 05 Jun 2010 01:40:02 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=969#comment-2385</guid>
		<description>On second thought I&#039;ve not tried the second build of this deck with the extra oust, which, thinking about it is far superior to into the roil so ignore my noobishness there please lol.</description>
		<content:encoded><![CDATA[<p>On second thought I&#8217;ve not tried the second build of this deck with the extra oust, which, thinking about it is far superior to into the roil so ignore my noobishness there please lol.</p>
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	<item>
		<title>By: net_vagabond</title>
		<link>http://fivewithflores.com/2010/06/yep-all-is-dust/#comment-2384</link>
		<dc:creator>net_vagabond</dc:creator>
		<pubDate>Sat, 05 Jun 2010 01:35:36 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=969#comment-2384</guid>
		<description>I love this deck. The only decks I&#039;m running into trouble against tends to be vengevine. I&#039;m thinking that with Vengevine becoming so popular in aggro builds lately, more instant speed removal (path to exile?) might be in order. Another possibility would be into the roil i guess as it at least forces them to play out vengevine and cantrips nicely on top of it.  However I am a bigger fan of removing vengevine from the game.</description>
		<content:encoded><![CDATA[<p>I love this deck. The only decks I&#8217;m running into trouble against tends to be vengevine. I&#8217;m thinking that with Vengevine becoming so popular in aggro builds lately, more instant speed removal (path to exile?) might be in order. Another possibility would be into the roil i guess as it at least forces them to play out vengevine and cantrips nicely on top of it.  However I am a bigger fan of removing vengevine from the game.</p>
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		<title>By: Aaron Swiss</title>
		<link>http://fivewithflores.com/2010/06/yep-all-is-dust/#comment-2382</link>
		<dc:creator>Aaron Swiss</dc:creator>
		<pubDate>Fri, 04 Jun 2010 21:19:04 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=969#comment-2382</guid>
		<description>I only realized after our match that Eye was pithable and would give me a better chance against infinite inevitability. Only two Needles total though and I don&#039;t remember if I saw any when they would have mattered in game three.</description>
		<content:encoded><![CDATA[<p>I only realized after our match that Eye was pithable and would give me a better chance against infinite inevitability. Only two Needles total though and I don&#8217;t remember if I saw any when they would have mattered in game three.</p>
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		<title>By: Alfrebaut</title>
		<link>http://fivewithflores.com/2010/06/yep-all-is-dust/#comment-2380</link>
		<dc:creator>Alfrebaut</dc:creator>
		<pubDate>Fri, 04 Jun 2010 17:09:09 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=969#comment-2380</guid>
		<description>Mike, have you considered a lone miser&#039;s Emrakul? (maybe in the SB?) In that second game, if you would have fetched it with Eye instead of Ulamog, I think you would have won pretty much on the spot. You would have cast it (IIRC you had well over 15 Eldrazi mana at some point), taken an extra turn and annihilated him. I guess Ulamog is probably gets the job done just as well, but guess I just like the idea of taking that extra turn. XD</description>
		<content:encoded><![CDATA[<p>Mike, have you considered a lone miser&#8217;s Emrakul? (maybe in the SB?) In that second game, if you would have fetched it with Eye instead of Ulamog, I think you would have won pretty much on the spot. You would have cast it (IIRC you had well over 15 Eldrazi mana at some point), taken an extra turn and annihilated him. I guess Ulamog is probably gets the job done just as well, but guess I just like the idea of taking that extra turn. XD</p>
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