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	<title>Comments on: Kind of a PTQ Report</title>
	<atom:link href="http://fivewithflores.com/2009/02/kind-of-a-ptq-report/feed/" rel="self" type="application/rss+xml" />
	<link>http://fivewithflores.com/2009/02/kind-of-a-ptq-report/</link>
	<description>Where you learn to love what Mike Flores loves</description>
	<pubDate>Sat, 31 Jul 2010 15:56:40 +0000</pubDate>
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		<title>By: mpace</title>
		<link>http://fivewithflores.com/2009/02/kind-of-a-ptq-report/#comment-547</link>
		<dc:creator>mpace</dc:creator>
		<pubDate>Wed, 25 Feb 2009 18:49:49 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=459#comment-547</guid>
		<description>I started reading dune because of one of your articles. Pretty amazing. I have an overwhelming sense that there is something profitable for magic to be learned from paul's first fight with jamis. hmm.

as far as incinerate or pillar replacements, it seems the deck would benefit from more permanent threats.</description>
		<content:encoded><![CDATA[<p>I started reading dune because of one of your articles. Pretty amazing. I have an overwhelming sense that there is something profitable for magic to be learned from paul&#8217;s first fight with jamis. hmm.</p>
<p>as far as incinerate or pillar replacements, it seems the deck would benefit from more permanent threats.</p>
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		<title>By: ReAnimator</title>
		<link>http://fivewithflores.com/2009/02/kind-of-a-ptq-report/#comment-546</link>
		<dc:creator>ReAnimator</dc:creator>
		<pubDate>Wed, 25 Feb 2009 17:14:56 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=459#comment-546</guid>
		<description>Why no Magma Jet? As suggested in the thread last week. 

Also to the guy who doesn't like mauraders, you could do worse than tin street hooligans, even in they main they aren't' really lacking for targets in this meta.</description>
		<content:encoded><![CDATA[<p>Why no Magma Jet? As suggested in the thread last week. </p>
<p>Also to the guy who doesn&#8217;t like mauraders, you could do worse than tin street hooligans, even in they main they aren&#8217;t&#8217; really lacking for targets in this meta.</p>
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		<title>By: thewachman</title>
		<link>http://fivewithflores.com/2009/02/kind-of-a-ptq-report/#comment-545</link>
		<dc:creator>thewachman</dc:creator>
		<pubDate>Wed, 25 Feb 2009 15:57:39 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=459#comment-545</guid>
		<description>Could you give some more details on Osyp's slide deck.  I am very interested in this arctype and I have not seen much about it.
Thanks,
Eric from Saint Louis
Mr. Suitcase on www.MTGcast.com</description>
		<content:encoded><![CDATA[<p>Could you give some more details on Osyp&#8217;s slide deck.  I am very interested in this arctype and I have not seen much about it.<br />
Thanks,<br />
Eric from Saint Louis<br />
Mr. Suitcase on <a href="http://www.MTGcast.com" rel="nofollow">http://www.MTGcast.com</a></p>
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		<title>By: The American Nightmare</title>
		<link>http://fivewithflores.com/2009/02/kind-of-a-ptq-report/#comment-544</link>
		<dc:creator>The American Nightmare</dc:creator>
		<pubDate>Wed, 25 Feb 2009 04:18:48 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=459#comment-544</guid>
		<description>[QUOTE]Maybe I am stupid but what exactly is pillar good against?[/QUOTE]

TEPS mostly, but it does have some value against Elves if you have a lead I guess.


Mike, did you find Maraduers worth it?  Every time I've played it I wished it were something else, like another burn spell, or a different two drop like Kataki (even main), Teeg, Watchwolf, or even a lousy Dryad Sophisticate.

Also, is there a reason this archetype has so many basic Mountains?  It dosen't seem necessary since the only real hate against nonbasics is Blood Moon/Magus of the Moon.  I'd think at least a Plains should be in there incase you drew a Helix under a Moon or at least to keep the Nacatls full-size.   Am I missing something here?</description>
		<content:encoded><![CDATA[<p>[QUOTE]Maybe I am stupid but what exactly is pillar good against?[/QUOTE]</p>
<p>TEPS mostly, but it does have some value against Elves if you have a lead I guess.</p>
<p>Mike, did you find Maraduers worth it?  Every time I&#8217;ve played it I wished it were something else, like another burn spell, or a different two drop like Kataki (even main), Teeg, Watchwolf, or even a lousy Dryad Sophisticate.</p>
<p>Also, is there a reason this archetype has so many basic Mountains?  It dosen&#8217;t seem necessary since the only real hate against nonbasics is Blood Moon/Magus of the Moon.  I&#8217;d think at least a Plains should be in there incase you drew a Helix under a Moon or at least to keep the Nacatls full-size.   Am I missing something here?</p>
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		<title>By: zsievers</title>
		<link>http://fivewithflores.com/2009/02/kind-of-a-ptq-report/#comment-543</link>
		<dc:creator>zsievers</dc:creator>
		<pubDate>Wed, 25 Feb 2009 02:38:19 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=459#comment-543</guid>
		<description>Maybe I am stupid but what exactly is pillar good against?</description>
		<content:encoded><![CDATA[<p>Maybe I am stupid but what exactly is pillar good against?</p>
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		<title>By: schwarzott</title>
		<link>http://fivewithflores.com/2009/02/kind-of-a-ptq-report/#comment-542</link>
		<dc:creator>schwarzott</dc:creator>
		<pubDate>Tue, 24 Feb 2009 20:39:24 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=459#comment-542</guid>
		<description>&lt;i&gt;I can look at your deck and tell you why you lost to Bant Aggro-Control where we have been beating it, if you want.&lt;/i&gt;

if you could do this it would be much appreciated.</description>
		<content:encoded><![CDATA[<p><i>I can look at your deck and tell you why you lost to Bant Aggro-Control where we have been beating it, if you want.</i></p>
<p>if you could do this it would be much appreciated.</p>
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		<title>By: GRat</title>
		<link>http://fivewithflores.com/2009/02/kind-of-a-ptq-report/#comment-541</link>
		<dc:creator>GRat</dc:creator>
		<pubDate>Tue, 24 Feb 2009 17:32:18 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=459#comment-541</guid>
		<description>Perhaps, but, I still had fun!  Plenty of Qs to attend...</description>
		<content:encoded><![CDATA[<p>Perhaps, but, I still had fun!  Plenty of Qs to attend&#8230;</p>
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		<title>By: admin</title>
		<link>http://fivewithflores.com/2009/02/kind-of-a-ptq-report/#comment-540</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Tue, 24 Feb 2009 17:31:26 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=459#comment-540</guid>
		<description>@GRat
I don't feel like you punted. Making a sub optimal deck decision is different from punting. Maybe I punted... Not you.

@DavePetterson
I have loved her since Elf. She was wonderful, gorgeous. I of course have She &#038; Him. It's fine. Not my favorite, but I'll put it on in honor of you. :)

@wills
Manu Ginobli is the most efficient scorer on the San Antonio Spurs (well not this season). He was sixth man of the year last year. People who can actually do math put him on par with Kobe Bryant at shooting guard. He has just as many rings. Manu doesn't start. Part of his value is that as the sixth man on a team with two unstoppable offensive players, he can disrupt the opposing team's defense in a way that most other teams can't boast. 

Part of the value of Lash Out is that it is only in the deck in games where it is going to be relevant. Therefore it is much more effective. It never has Game One drag (not that, based on my matchups on Saturday it ever would... I think I sided it in eight times). It is significantly better than Lightning Helix because this deck doesn't care about gaining life except against Zoo or some such (as I said Helix saved me against Zoo in an awesome display of discipline on my part if I do say so myself). Therefore I don't see myself starting it. It is much better than Incinerate I think.

@schwarzott
I can look at your deck and tell you why you lost to Bant Aggro-Control where we have been beating it, if you want.

I don't think Volcanic Fallout is very good. Faeries beats you by overwhelming you with Jitte and basically no other way. Fallout has no interaction with how they beat you. I hate taking collateral damage in matchups that might actually come down to racing.

Overall I was happy with my build but for the two Tarfires main. The Pillars were inefficient but part of that was my fault. I think they are good in general and would absolutely still play four, even if they were all in my sideboard. Losing to All-in Red was really annoying but that can only be solved by playing Path to Exile and hoping they don't manascrew you. Even Dead // Gone is probably too expensive.</description>
		<content:encoded><![CDATA[<p>@GRat<br />
I don&#8217;t feel like you punted. Making a sub optimal deck decision is different from punting. Maybe I punted&#8230; Not you.</p>
<p>@DavePetterson<br />
I have loved her since Elf. She was wonderful, gorgeous. I of course have She &#038; Him. It&#8217;s fine. Not my favorite, but I&#8217;ll put it on in honor of you. <img src='http://fivewithflores.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>@wills<br />
Manu Ginobli is the most efficient scorer on the San Antonio Spurs (well not this season). He was sixth man of the year last year. People who can actually do math put him on par with Kobe Bryant at shooting guard. He has just as many rings. Manu doesn&#8217;t start. Part of his value is that as the sixth man on a team with two unstoppable offensive players, he can disrupt the opposing team&#8217;s defense in a way that most other teams can&#8217;t boast. </p>
<p>Part of the value of Lash Out is that it is only in the deck in games where it is going to be relevant. Therefore it is much more effective. It never has Game One drag (not that, based on my matchups on Saturday it ever would&#8230; I think I sided it in eight times). It is significantly better than Lightning Helix because this deck doesn&#8217;t care about gaining life except against Zoo or some such (as I said Helix saved me against Zoo in an awesome display of discipline on my part if I do say so myself). Therefore I don&#8217;t see myself starting it. It is much better than Incinerate I think.</p>
<p>@schwarzott<br />
I can look at your deck and tell you why you lost to Bant Aggro-Control where we have been beating it, if you want.</p>
<p>I don&#8217;t think Volcanic Fallout is very good. Faeries beats you by overwhelming you with Jitte and basically no other way. Fallout has no interaction with how they beat you. I hate taking collateral damage in matchups that might actually come down to racing.</p>
<p>Overall I was happy with my build but for the two Tarfires main. The Pillars were inefficient but part of that was my fault. I think they are good in general and would absolutely still play four, even if they were all in my sideboard. Losing to All-in Red was really annoying but that can only be solved by playing Path to Exile and hoping they don&#8217;t manascrew you. Even Dead // Gone is probably too expensive.</p>
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		<title>By: DAisaka09</title>
		<link>http://fivewithflores.com/2009/02/kind-of-a-ptq-report/#comment-539</link>
		<dc:creator>DAisaka09</dc:creator>
		<pubDate>Tue, 24 Feb 2009 17:30:04 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=459#comment-539</guid>
		<description>8 shocks seems really weak to me especially in the mirror where you need to kill 3 toughness guys.  You pretty much only have lightning helix to deal with kird ape and wild nacatl and it seems like your giving up a lot of removal. Wouldn't something like rift bolt be better than tarfire at the very least?  Also maybe i need to play test more with lash out, you seem really high on it but i can't say i understand that.  Also i've seen some lists that play woolly thoctar as a two of.  I'm testing it right now and so far it seems pretty decent.  I'd like to echo schwarzott  with his puncture blast suggestion, they seem awful at first but are actually pretty good when i tried them.</description>
		<content:encoded><![CDATA[<p>8 shocks seems really weak to me especially in the mirror where you need to kill 3 toughness guys.  You pretty much only have lightning helix to deal with kird ape and wild nacatl and it seems like your giving up a lot of removal. Wouldn&#8217;t something like rift bolt be better than tarfire at the very least?  Also maybe i need to play test more with lash out, you seem really high on it but i can&#8217;t say i understand that.  Also i&#8217;ve seen some lists that play woolly thoctar as a two of.  I&#8217;m testing it right now and so far it seems pretty decent.  I&#8217;d like to echo schwarzott  with his puncture blast suggestion, they seem awful at first but are actually pretty good when i tried them.</p>
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		<title>By: schwarzott</title>
		<link>http://fivewithflores.com/2009/02/kind-of-a-ptq-report/#comment-538</link>
		<dc:creator>schwarzott</dc:creator>
		<pubDate>Tue, 24 Feb 2009 16:09:15 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=459#comment-538</guid>
		<description>do you really think incinerate is your worst card? i feel like pillar is.  i ran a naya deck as well to a 5-2 finish in Detroit this weekend here's my list and thoughts on my card choices:

4 tarmogoyf
4 wild natcal
4 kird ape
4 mogg fanatic
4 keldon marauders
4 incinerate
4 lightning helix
4 puncture blast
4 seal of fire
2 sulfuric vortex

2 mutavault
2 forest
3 mountain
2 stomping ground
2 sacred foundry
1 temple garden
4 wooded foothills
4 windswept heath
2 bloodstained mire

2 kataki, wars wage
4 shattering spree
4 pyrostatic pillar
3 volcanic fallout
2 mystic enforcer

i beat faeries three times and zoo twice, i lost to merfolk and bant.  i have no clue why i lost to merfolk and beat faeries three times.  they seemed much like the same deck.  the bant player had maindeck loxodon hierarchs which was just a nightmare, and he went on to top 8.

i ran blasts in the molten rain slot from my previous ptq and they were very good.  they make rhox war monk, loxodon hierarch and even tarmogoyf reasonable to deal with while also being good vs affinity (atog, that is), kitchen finks, and vs creatures carrying jitte.  speaking of jitte, I'm of the opinion that this just isnt the deck for it to be in.  when i played with it, the times i was happiest seeing it were when it would kill an opposing jitte.  i couldn't even justify it in the board.

volcanic fallout was also very good (as said i played vs faeries all day), i wish id listened to people telling me to run it a week ago.

mystic enforcer was a poor decision.  hes big, and wins the game, but i didn't take into account path to exile when choosing him.  if you're going to play some fatty for the mirror i feel it should be loxodon hierarch, so if it gets offed you at least have 4 life.  though enforcer does force rock decks to play aggressively if hit early enough.

from here, id like to add bigger burn spells to my deck.  ideally I'm trying to tweak the manabase to support flame javelin, but i feel like its just going to end up being char.  these spells deal with several of the problem creatures for the deck listed above as well as give me more reach, and my though was to cut 2 seal of fires to run 2 of them.

since this is the complete opposite of your plan (cutting 3 dmg burn for 2 dmg burn)  could you please elaborate a bit on what that decision is based on, why you want tarfire in the deck over incinerate? 

also, what makes you so high on lash out? its a card i often considered, but i just couldn't talk myself into running a spell i couldn't send upstairs.

thanks!
cs</description>
		<content:encoded><![CDATA[<p>do you really think incinerate is your worst card? i feel like pillar is.  i ran a naya deck as well to a 5-2 finish in Detroit this weekend here&#8217;s my list and thoughts on my card choices:</p>
<p>4 tarmogoyf<br />
4 wild natcal<br />
4 kird ape<br />
4 mogg fanatic<br />
4 keldon marauders<br />
4 incinerate<br />
4 lightning helix<br />
4 puncture blast<br />
4 seal of fire<br />
2 sulfuric vortex</p>
<p>2 mutavault<br />
2 forest<br />
3 mountain<br />
2 stomping ground<br />
2 sacred foundry<br />
1 temple garden<br />
4 wooded foothills<br />
4 windswept heath<br />
2 bloodstained mire</p>
<p>2 kataki, wars wage<br />
4 shattering spree<br />
4 pyrostatic pillar<br />
3 volcanic fallout<br />
2 mystic enforcer</p>
<p>i beat faeries three times and zoo twice, i lost to merfolk and bant.  i have no clue why i lost to merfolk and beat faeries three times.  they seemed much like the same deck.  the bant player had maindeck loxodon hierarchs which was just a nightmare, and he went on to top 8.</p>
<p>i ran blasts in the molten rain slot from my previous ptq and they were very good.  they make rhox war monk, loxodon hierarch and even tarmogoyf reasonable to deal with while also being good vs affinity (atog, that is), kitchen finks, and vs creatures carrying jitte.  speaking of jitte, I&#8217;m of the opinion that this just isnt the deck for it to be in.  when i played with it, the times i was happiest seeing it were when it would kill an opposing jitte.  i couldn&#8217;t even justify it in the board.</p>
<p>volcanic fallout was also very good (as said i played vs faeries all day), i wish id listened to people telling me to run it a week ago.</p>
<p>mystic enforcer was a poor decision.  hes big, and wins the game, but i didn&#8217;t take into account path to exile when choosing him.  if you&#8217;re going to play some fatty for the mirror i feel it should be loxodon hierarch, so if it gets offed you at least have 4 life.  though enforcer does force rock decks to play aggressively if hit early enough.</p>
<p>from here, id like to add bigger burn spells to my deck.  ideally I&#8217;m trying to tweak the manabase to support flame javelin, but i feel like its just going to end up being char.  these spells deal with several of the problem creatures for the deck listed above as well as give me more reach, and my though was to cut 2 seal of fires to run 2 of them.</p>
<p>since this is the complete opposite of your plan (cutting 3 dmg burn for 2 dmg burn)  could you please elaborate a bit on what that decision is based on, why you want tarfire in the deck over incinerate? </p>
<p>also, what makes you so high on lash out? its a card i often considered, but i just couldn&#8217;t talk myself into running a spell i couldn&#8217;t send upstairs.</p>
<p>thanks!<br />
cs</p>
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