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	<title>Comments on: More Extended&#8230;</title>
	<atom:link href="http://fivewithflores.com/2009/01/more-extended/feed/" rel="self" type="application/rss+xml" />
	<link>http://fivewithflores.com/2009/01/more-extended/</link>
	<description>Where you learn to love what Mike Flores loves</description>
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		<title>By: VKong</title>
		<link>http://fivewithflores.com/2009/01/more-extended/#comment-317</link>
		<dc:creator>VKong</dc:creator>
		<pubDate>Sat, 10 Jan 2009 20:00:41 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=274#comment-317</guid>
		<description>Death Cloud Rock bends MWC over with the namesake spell, knocking out the majority of our resources. I&#039;m wondering if the symmetrical effect of Second Sunrise wouldn&#039;t be a reasonable sideboard answer. Float 3 mana in response to Death Cloud, and put it out there.

Both players have no hand, I assume we are at higher life because of Martyr shenanigans, and all of a sudden you have lands to deal with that Garruk they still have in play. Thoughts?</description>
		<content:encoded><![CDATA[<p>Death Cloud Rock bends MWC over with the namesake spell, knocking out the majority of our resources. I&#8217;m wondering if the symmetrical effect of Second Sunrise wouldn&#8217;t be a reasonable sideboard answer. Float 3 mana in response to Death Cloud, and put it out there.</p>
<p>Both players have no hand, I assume we are at higher life because of Martyr shenanigans, and all of a sudden you have lands to deal with that Garruk they still have in play. Thoughts?</p>
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		<title>By: kschreve</title>
		<link>http://fivewithflores.com/2009/01/more-extended/#comment-272</link>
		<dc:creator>kschreve</dc:creator>
		<pubDate>Sun, 04 Jan 2009 15:58:41 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=274#comment-272</guid>
		<description>The best answer I&#039;ve come up with to DC rock is elspeth. Actually I haven&#039;t playtested this at all, but it certainly trumps death cloud. This, plus a few crypts or relic of progenitus might be enough to swing the math towards us.</description>
		<content:encoded><![CDATA[<p>The best answer I&#8217;ve come up with to DC rock is elspeth. Actually I haven&#8217;t playtested this at all, but it certainly trumps death cloud. This, plus a few crypts or relic of progenitus might be enough to swing the math towards us.</p>
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		<title>By: pandabaer</title>
		<link>http://fivewithflores.com/2009/01/more-extended/#comment-265</link>
		<dc:creator>pandabaer</dc:creator>
		<pubDate>Sun, 04 Jan 2009 13:11:08 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=274#comment-265</guid>
		<description>runed halo is a good way to deal with manlands as is condemn 
and lightning helix helps there too

i think zoo, affinity, monored burn and other aggro decks should be quite good
blue is good 
so our only problem is rock ...</description>
		<content:encoded><![CDATA[<p>runed halo is a good way to deal with manlands as is condemn<br />
and lightning helix helps there too</p>
<p>i think zoo, affinity, monored burn and other aggro decks should be quite good<br />
blue is good<br />
so our only problem is rock &#8230;</p>
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		<title>By: ReeceP</title>
		<link>http://fivewithflores.com/2009/01/more-extended/#comment-264</link>
		<dc:creator>ReeceP</dc:creator>
		<pubDate>Sun, 04 Jan 2009 12:44:49 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=274#comment-264</guid>
		<description>It&#039;s no trick, Mike. I can&#039;t stop winning! :P

So far over the last 24 hours I have lost once to DC Rock because of a rough matchup, and once to affinity because I f4&#039;d through my third turn without playing a land, and ended up dying before i could cast wrath. I&#039;ve won my other ...approximately eight or so rounds, mostly against Affinity, or artifact decks of some description. If you can come up with a way to deal with DC Rock (it&#039;s mostly the manlands), i&#039;d highly reccommend it. Without that - I wouldn&#039;t suggest it for American and European fields, too many people play good decks as opposed to the sea of homebrews here in Australia.</description>
		<content:encoded><![CDATA[<p>It&#8217;s no trick, Mike. I can&#8217;t stop winning! <img src='http://fivewithflores.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>So far over the last 24 hours I have lost once to DC Rock because of a rough matchup, and once to affinity because I f4&#8242;d through my third turn without playing a land, and ended up dying before i could cast wrath. I&#8217;ve won my other &#8230;approximately eight or so rounds, mostly against Affinity, or artifact decks of some description. If you can come up with a way to deal with DC Rock (it&#8217;s mostly the manlands), i&#8217;d highly reccommend it. Without that &#8211; I wouldn&#8217;t suggest it for American and European fields, too many people play good decks as opposed to the sea of homebrews here in Australia.</p>
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		<title>By: pandabaer</title>
		<link>http://fivewithflores.com/2009/01/more-extended/#comment-262</link>
		<dc:creator>pandabaer</dc:creator>
		<pubDate>Sun, 04 Jan 2009 11:08:37 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=274#comment-262</guid>
		<description>i think the splash colour should help with md gaddock teeg at least i expect a lot of zoo with him in it. or you should try the unmake md.
oh and red offers slice and dice and pillar  for elves and boil for bluebased decks(maybe)
vs death cloud sacred ground might help at least 1 game ...
and with conflux i think there will be many changes ;)
still dont know what the keycards in the rock mu is except death cloud and persecute ... because i dont think that it is the card advantage alone.
this deck just has some of the best &quot;creatures &quot; of the format

maybe ignorant bliss can help ... i dont know but i think we can work something out</description>
		<content:encoded><![CDATA[<p>i think the splash colour should help with md gaddock teeg at least i expect a lot of zoo with him in it. or you should try the unmake md.<br />
oh and red offers slice and dice and pillar  for elves and boil for bluebased decks(maybe)<br />
vs death cloud sacred ground might help at least 1 game &#8230;<br />
and with conflux i think there will be many changes <img src='http://fivewithflores.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
still dont know what the keycards in the rock mu is except death cloud and persecute &#8230; because i dont think that it is the card advantage alone.<br />
this deck just has some of the best &#8220;creatures &#8221; of the format</p>
<p>maybe ignorant bliss can help &#8230; i dont know but i think we can work something out</p>
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		<title>By: admin</title>
		<link>http://fivewithflores.com/2009/01/more-extended/#comment-261</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Sun, 04 Jan 2009 05:19:42 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=274#comment-261</guid>
		<description>@ReeceP
You bastard!

You are going to trick me into playing this, aren&#039;t you? I think that I am definitely going to play Mistveil Plains if I play this. 

@pandabaer
Rather than Red I am thinking about splashing Temple Garden, Sakura-Tribe Elder, and Life from the Loam for The Rock. Is that awful? It might not even be worth it.</description>
		<content:encoded><![CDATA[<p>@ReeceP<br />
You bastard!</p>
<p>You are going to trick me into playing this, aren&#8217;t you? I think that I am definitely going to play Mistveil Plains if I play this. </p>
<p>@pandabaer<br />
Rather than Red I am thinking about splashing Temple Garden, Sakura-Tribe Elder, and Life from the Loam for The Rock. Is that awful? It might not even be worth it.</p>
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		<title>By: ReeceP</title>
		<link>http://fivewithflores.com/2009/01/more-extended/#comment-260</link>
		<dc:creator>ReeceP</dc:creator>
		<pubDate>Sun, 04 Jan 2009 00:27:25 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=274#comment-260</guid>
		<description>I won a modo 4-man with this last night. I played a couple of games in the TP room, and they were both against DC Rock, which I struggled against.

Round 1 in the Q I played against affinity. We both kept low-land hands, my 26 lands pulled out earlier, and I stalled with a couple of wraths until I hit Akroma&#039;s Vengeance mana. Kapow! game 2 I went turn 2 Kataki for the easy 2-0 win

Round 2 I played against Zoo, and used wraths in tandem with Challices to clear the board then lock down his options. Game 2 I kept a one-lander on the draw, rationing that if I drew two land in my first four turns, I should be OK, as I had an eternal dragon, a tithe and a condemn for early game. Well I didn&#039;t. Game 3 I had him Chalice-for 1 turn 2, chalice for 2 turn 4 locked pretty quickly. I again used wraths for edge, and eventually I got there with Urza&#039;s Factory tokens, which was pretty cool. I added insurance with an eternal dragon on the turn before he scooped, but the Assembly-Workers would have gotten there.

As I was typing this, I won another 4-man (i&#039;d be playing 8 mans if they filled &gt;_&gt;)

Round 1 was affinity again. I stumbled a bit on my mana, and he managed to Fatal Frenzy me out in game 1. In game 2 I got a turn 2 concession off of Kataki and in game 3, he had a slow draw that I just made worse with Mana Tithe on his first Ravager, Condemn on his second, 2-for-1 with wrath, And then all of a sudden I cast Crovax and that was that :)

Round 2 I played against dredge, and thankfully I had a double Martyr draw to hold off his bridges. I had him down to about 20 cards, post-Akroma&#039;s Vengeance and suddenly the board looked clear for him. But then I forecast my first Proclamation, and that was that :D - That combo is such a kick in the balls for them. Not only do you gain a bajillion per turn, but you reset all the bridges you want. Fun times! Game 2 he mulled to four, and he scooped the turn before I was about to cast Crovax.

I love this deck, Mike! Thanks for posting it! :) The only change I made was -2 plains for 2 Desert, but that was only because I don&#039;t have enough Plains in my account :(</description>
		<content:encoded><![CDATA[<p>I won a modo 4-man with this last night. I played a couple of games in the TP room, and they were both against DC Rock, which I struggled against.</p>
<p>Round 1 in the Q I played against affinity. We both kept low-land hands, my 26 lands pulled out earlier, and I stalled with a couple of wraths until I hit Akroma&#8217;s Vengeance mana. Kapow! game 2 I went turn 2 Kataki for the easy 2-0 win</p>
<p>Round 2 I played against Zoo, and used wraths in tandem with Challices to clear the board then lock down his options. Game 2 I kept a one-lander on the draw, rationing that if I drew two land in my first four turns, I should be OK, as I had an eternal dragon, a tithe and a condemn for early game. Well I didn&#8217;t. Game 3 I had him Chalice-for 1 turn 2, chalice for 2 turn 4 locked pretty quickly. I again used wraths for edge, and eventually I got there with Urza&#8217;s Factory tokens, which was pretty cool. I added insurance with an eternal dragon on the turn before he scooped, but the Assembly-Workers would have gotten there.</p>
<p>As I was typing this, I won another 4-man (i&#8217;d be playing 8 mans if they filled &gt;_&gt;)</p>
<p>Round 1 was affinity again. I stumbled a bit on my mana, and he managed to Fatal Frenzy me out in game 1. In game 2 I got a turn 2 concession off of Kataki and in game 3, he had a slow draw that I just made worse with Mana Tithe on his first Ravager, Condemn on his second, 2-for-1 with wrath, And then all of a sudden I cast Crovax and that was that <img src='http://fivewithflores.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Round 2 I played against dredge, and thankfully I had a double Martyr draw to hold off his bridges. I had him down to about 20 cards, post-Akroma&#8217;s Vengeance and suddenly the board looked clear for him. But then I forecast my first Proclamation, and that was that <img src='http://fivewithflores.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  &#8211; That combo is such a kick in the balls for them. Not only do you gain a bajillion per turn, but you reset all the bridges you want. Fun times! Game 2 he mulled to four, and he scooped the turn before I was about to cast Crovax.</p>
<p>I love this deck, Mike! Thanks for posting it! <img src='http://fivewithflores.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  The only change I made was -2 plains for 2 Desert, but that was only because I don&#8217;t have enough Plains in my account <img src='http://fivewithflores.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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		<title>By: pandabaer</title>
		<link>http://fivewithflores.com/2009/01/more-extended/#comment-259</link>
		<dc:creator>pandabaer</dc:creator>
		<pubDate>Sat, 03 Jan 2009 20:48:21 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=274#comment-259</guid>
		<description>and what about boil after splasing red ?</description>
		<content:encoded><![CDATA[<p>and what about boil after splasing red ?</p>
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		<title>By: pandabaer</title>
		<link>http://fivewithflores.com/2009/01/more-extended/#comment-258</link>
		<dc:creator>pandabaer</dc:creator>
		<pubDate>Sat, 03 Jan 2009 19:02:35 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=274#comment-258</guid>
		<description>hmmm any more cards against elves ? right now we only have the chalice and the mana tithe ? 
thought about magus of the tabernacle but i think he is way to slow</description>
		<content:encoded><![CDATA[<p>hmmm any more cards against elves ? right now we only have the chalice and the mana tithe ?<br />
thought about magus of the tabernacle but i think he is way to slow</p>
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		<title>By: KZipple</title>
		<link>http://fivewithflores.com/2009/01/more-extended/#comment-257</link>
		<dc:creator>KZipple</dc:creator>
		<pubDate>Sat, 03 Jan 2009 17:11:48 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=274#comment-257</guid>
		<description>Liege + Dodecapod is neat....wish there was a 22 card sideboard for it. What about Relic of Progenitus/Scrabbling Claws v. The Rock? Good against Loam, Crime, Gifts, and Goyf. You have to get a little lucky and, you know, draw them, but what else are you gonna do? Play Pure Intentions?

Divinity seems less than thrilling against Death Cloud. If we&#039;re putting them on Loam and Crime, Cloud seems likely too.
Could Genju of the Fields be good at all? It seems doubtful, but it comes down early and sticks around.</description>
		<content:encoded><![CDATA[<p>Liege + Dodecapod is neat&#8230;.wish there was a 22 card sideboard for it. What about Relic of Progenitus/Scrabbling Claws v. The Rock? Good against Loam, Crime, Gifts, and Goyf. You have to get a little lucky and, you know, draw them, but what else are you gonna do? Play Pure Intentions?</p>
<p>Divinity seems less than thrilling against Death Cloud. If we&#8217;re putting them on Loam and Crime, Cloud seems likely too.<br />
Could Genju of the Fields be good at all? It seems doubtful, but it comes down early and sticks around.</p>
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