<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: You Make the Play, You Make the Play</title>
	<atom:link href="http://fivewithflores.com/2008/12/you-make-the-play-you-make-the-play/feed/" rel="self" type="application/rss+xml" />
	<link>http://fivewithflores.com/2008/12/you-make-the-play-you-make-the-play/</link>
	<description>Where you learn to love what Mike Flores loves</description>
	<lastBuildDate>Tue, 01 May 2012 04:49:14 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
	<item>
		<title>By: Five With Flores &#187; B/W Tokens Part Two</title>
		<link>http://fivewithflores.com/2008/12/you-make-the-play-you-make-the-play/#comment-206</link>
		<dc:creator>Five With Flores &#187; B/W Tokens Part Two</dc:creator>
		<pubDate>Sun, 21 Dec 2008 20:01:57 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=255#comment-206</guid>
		<description>[...] think Jund Mana Ramp is the control in this matchup (consider Asher ManningBot&#8217;s comment from You Make the Play, You Make the Play), which is as dodgy as it is unexpected (Game One is not exactly the most stable pillar of [...]</description>
		<content:encoded><![CDATA[<p>[...] think Jund Mana Ramp is the control in this matchup (consider Asher ManningBot&#8217;s comment from You Make the Play, You Make the Play), which is as dodgy as it is unexpected (Game One is not exactly the most stable pillar of [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alfrebaut</title>
		<link>http://fivewithflores.com/2008/12/you-make-the-play-you-make-the-play/#comment-205</link>
		<dc:creator>Alfrebaut</dc:creator>
		<pubDate>Sat, 20 Dec 2008 06:59:34 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=255#comment-205</guid>
		<description>I haven&#039;t commented before because I previously was too lazy to make a comment, but I would have kept the Flame Javelin, though I&#039;m now unconvinced of how right it was. My mind went instantly to both getting a 2-for-1 by casting a topdecked Demigod and to making my opponent waste his mana(and therefore time) on pumping up his Figure. You&#039;d have to topdeck a land to even cast Demigod, and even then, it&#039;s likely you&#039;d lose in a race against a player with a Figure AND four cards in his hand. Now I&#039;m not sure either way...</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t commented before because I previously was too lazy to make a comment, but I would have kept the Flame Javelin, though I&#8217;m now unconvinced of how right it was. My mind went instantly to both getting a 2-for-1 by casting a topdecked Demigod and to making my opponent waste his mana(and therefore time) on pumping up his Figure. You&#8217;d have to topdeck a land to even cast Demigod, and even then, it&#8217;s likely you&#8217;d lose in a race against a player with a Figure AND four cards in his hand. Now I&#8217;m not sure either way&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gifts Ungiven</title>
		<link>http://fivewithflores.com/2008/12/you-make-the-play-you-make-the-play/#comment-203</link>
		<dc:creator>Gifts Ungiven</dc:creator>
		<pubDate>Fri, 19 Dec 2008 08:17:05 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=255#comment-203</guid>
		<description>Typo:

&quot;When you choose to keep Demigod, you have immediate....&quot;

Should read:

&quot;When you choose to keep JAVELIN, you have immediate...&quot;</description>
		<content:encoded><![CDATA[<p>Typo:</p>
<p>&#8220;When you choose to keep Demigod, you have immediate&#8230;.&#8221;</p>
<p>Should read:</p>
<p>&#8220;When you choose to keep JAVELIN, you have immediate&#8230;&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gifts Ungiven</title>
		<link>http://fivewithflores.com/2008/12/you-make-the-play-you-make-the-play/#comment-202</link>
		<dc:creator>Gifts Ungiven</dc:creator>
		<pubDate>Fri, 19 Dec 2008 08:15:32 +0000</pubDate>
		<guid isPermaLink="false">http://fivewithflores.com/?p=255#comment-202</guid>
		<description>I think this quote is right in intent, but wrong in decision:

&quot;The Demigod of Revenge camp, which included the newly wedded BK, were much more strategic: “We’re probably losing… now how do we find a way to win, however improbable?”&quot;

Pitching Demigod is significantly more likely to lead to a win than keeping it. When you choose to keep Demigod, you have immediate action to prevent impending death via threat-on-the-field or topdecked threat from your opponent (via Javelin, which kills everything), and you get a swingy turn from hell if you subsequently topdeck a Demigod. My skepticism about the play definitely comes from the fact that you&#039;re keeping highly killable action that may pay off if you fairly immediately draw into a second Demigod, whereas if you kept the Javelin, you can buy a lot of extra turns in which to see another Demigod and start swinging with two in the air.

Or, more briefly, I think keeping the Javelin /is/ the &quot;way to win, however improbable&quot; play. In contrast, keeping the Demigod is the triple gamble -- I hope I get a non-CIPT land, I hope no removal kills my Demigod, and I hope I don&#039;t get killed while I&#039;m waiting point 1.</description>
		<content:encoded><![CDATA[<p>I think this quote is right in intent, but wrong in decision:</p>
<p>&#8220;The Demigod of Revenge camp, which included the newly wedded BK, were much more strategic: “We’re probably losing… now how do we find a way to win, however improbable?”&#8221;</p>
<p>Pitching Demigod is significantly more likely to lead to a win than keeping it. When you choose to keep Demigod, you have immediate action to prevent impending death via threat-on-the-field or topdecked threat from your opponent (via Javelin, which kills everything), and you get a swingy turn from hell if you subsequently topdeck a Demigod. My skepticism about the play definitely comes from the fact that you&#8217;re keeping highly killable action that may pay off if you fairly immediately draw into a second Demigod, whereas if you kept the Javelin, you can buy a lot of extra turns in which to see another Demigod and start swinging with two in the air.</p>
<p>Or, more briefly, I think keeping the Javelin /is/ the &#8220;way to win, however improbable&#8221; play. In contrast, keeping the Demigod is the triple gamble &#8212; I hope I get a non-CIPT land, I hope no removal kills my Demigod, and I hope I don&#8217;t get killed while I&#8217;m waiting point 1.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

